0:00 Guys, it's D&D time. It's It's D&D time. I'm I'm ready. Ruby is ready. I've been playing some HermitCraft today as well. My build is so good. I can't wait for you to see it. And I'm so excited to jump in to some more roleplay with my friends. I've got my notebook ready. Look at this. It's creeper. It's a creeper notebook, but it's kind of like It's kind of cool. It's right, so it's It makes sense. And I've got my D&D >> E handbook ready. >> [snorts] >> I'm excited. I'm ready. I'm ready for some Dungeons and Dragons. I got to I got to really think about Ruby. In the last session, we did talk about Ruby's backstory a little bit. And I clarified this in a HermitCraft stream, but I really didn't hear. Ruby's backstory happened like recently, like within the last month, like some of the others did a back wrote a backstory that was like from when they were kids, but I did not do that. I wrote a backstory that's like, "This is what happened right 1:01 before I met all of these other adventurers in this tavern." Right? It's It's a recent It was a recent event. Um You can go back and watch the beginning of last session. I really recommend it. It was a fantastic session. I'm sure this one will be, too. But I don't know what's about to happen, so we'll see. But yeah, I had I I feel like I should probably clarify that. Thank you for all the subs and hype, everybody. You guys are the bestest. The bestest ever. We're missing a HermitCraft meeting for this D&D. Whoops. Our bad. >> [laughter] >> They're telling me you might still have a chance with Amity. But what if she's dead? I have no idea. I have no idea. I didn't write the ending. I didn't I didn't write it. I left it I left it ambiguous. Obviously, last session it ended in fire because that was like the theme of the episode, but it didn't actually end in fire in the way that I wrote it. I left it 2:02 I left it to Pix to to figure out how that all wrapped up. Um let me get I think Pix is ready. Hey, Pix. Hi, Gem. I'm excited. Mhm. It's feels like it's been a long time coming, this one, but it's worth the wait, always. >> Worth the wait, for sure. Oh, yeah. Can't wait for this one. Hey, welcome back. Hello, hello. I'm going to switch over to the the screen that has all of your cameras. Oh, that's a good idea. Look at all these lovely people. >> works. Scar is waving his wand around already. Uh-huh. Oh. >> know why Scar is always pixelated for me. >> I'm pixelated for me. He's crystal clear right now. Everyone's in in high fidelity on my side, so I don't know why Scar is always >> crystals? >> [laughter] [snorts] >> He made of crystals for Impulse right now, which is the problem. Dude, I don't 3:03 know why. How we all doing? Oh. Good. >> Chatting. Good chat. Chat is extending so much love for Impulse for rocking the beards and for Scar for rocking the beards. Good beards, guys. [laughter] I have so much hair in my mouth right now. I don't I don't remember getting this much hair in my mouth. >> we got so much hair in our system. >> but I live in Newfoundland, so it'll be months. Oh my goodness. [laughter] Ruby's going to have horns for the finale of >> Yeah, it'll be a little while. So we got to make sure Ruby stays alive. >> [laughter] >> Oh, yeah. Yeah, yeah. >> Well, if I'll just I'll write a new tiefling if he kills me. >> [laughter] >> We'll We'll have Ruby's sister that we suddenly learn about pops up. Oh, Bro Dude came so close. >> She's definitely a giving only child vibes. >> [laughter] >> All right. All right. Last session, Bro Dude came so close. >> You You were close, dude. I You better roll better today. Kiss the dice or something. I need I need you to roll better. >> The dice The dice are virtual. How do we 4:04 Yeah, I uh And I don't know. I don't want Stawn Stawnrick to have to come into play because, you know, he's he's kind of a jerk. Yeah, we >> [laughter] >> We We We met that dude last time and uh Stawnrick, the little man with the hat. We like Bro Dude better. Yeah, me, too. Me, too. >> [laughter] >> Bro Dude's backstory was awesome. I like that you and Grian went into your childhood and then me and Scar are like, "When was this? Who knows?" [laughter] Yeah, in in my in my head, like um it got further and further away the more um like the with each person. So like Ruby's happened really recently, uh Max when he was like 15, Bro Dude when he was like seven, and then Mr. Wizard, who knows? >> [laughter] >> Mr. Wizard doesn't even know. Yeah, the mystery. The mystery is so good. Mr. Wizard's favorite saying, "Who knows? Who knows anything?" I'm going to insight check you so much, 5:05 dude. Yeah. >> [laughter] >> I'm going to be insight checking Scar by the end of this, I think. The best part is I'm going to insight check him and it's going to be like, "Well, are you telling the truth?" And Scar is going to be like, Yeah, yeah. >> [laughter] >> And And I And I can't confirm or deny anything. >> [gasps] >> I don't know. >> Yeah, other than Grian who hates us. >> Grian's Grian's still muted. He's talking to his chat. But then someone said he's talking to his chat. >> He's talking to no one, and I'm like, "Wait, did he forget to go live?" And he's just literally talking to his camera. >> [laughter] >> No one's there. No, I'm assuming he's streaming. Oh, yeah. That would be funny, though. He just forgot to hit start stream. >> wave at him. Oh, man. That's not going to work. He doesn't know how to He's not going to look. Yeah. I got my fan going. It's super hot here in Arizona today. We have this crazy heat wave. And so I got my fan blowing on me and like the beard is just [laughter] like flowing in the wind. Yeah, yeah, yeah. I I feel like there is actually a magic item, I think it's in 6:06 the the Dungeon Master's Guide called a cloak of billowing, and all it does is that you can command it to look cool for like 10 minutes. It's like it it looks like with one sort of magic word it allows it to like look like it's blowing in the wind. Are we going to use Scar's or Mr. Wizard's hoverboard today, please? Can you please give us like a >> to get doing his ritual for his cat. Every session, I'm like trying to find a reason to use a hoverboard, and we have yet to use it. Come on. >> I also have a cart that will appear at some point in our campaign. Oh, I have access to a cart. I [laughter] I literally managed to um fat finger and exit out of Edge there. So Going to get your fan going. >> It's our boomer. He's here. >> [laughter] >> Test. He has to be walked through the streaming setup every week. All right, we're here. 7:06 >> [laughter] >> Yeah, we're doing it. Let's >> We're there. We're there. Oh, wonderful. Wonderful. Oh, right. Less bagpipes, please. >> [laughter] >> I can't I think you could turn the bagpipes up. Can we have a recap, please? Yes, I was I was going to do a little a little recap for everybody. So Um welcome back, everyone, to Gigg's D&D. This is session three. Um if you missed the first two, VODs are on YouTube. Uh session zero VOD is up there as well for basically everybody. I'm pretty sure it all got uploaded. Um and uh welcome back, players. Um we're going to have a quick chance to introduce you and your characters. I think we'll do it in reverse order to how we've been doing it. So we're going to start with Scar. Introduce yourself and your character, please. I never go first. >> [laughter] >> Now you do. Oh, okay. Um Woohoo! Hello, everybody. It's Mr. Wizard. A wizard, to be sure. A wizard who knows nothing what to say. Who knows anything? 8:09 Summed it up nicely. >> [laughter] >> My favorite Mr. Wizard makes me laugh so hard. See, this is the I'll get you. I'll I'll keep you on your toes. This is how we do it. >> [laughter] >> I really don't want that to be the vibe, but somehow >> Scar is so hard. It It lands that way every single time. All right, next up, Impulse. >> [laughter] >> Oh, I think you mean my uh my name is Bro Dude. Brohini Dude Stone at your service. I am a dwarf fighter, and recently got an upgrade. I'm on the level two now, so you know, I'm even buffer than I was first session, which is nice. Yes, Bro Dude ever getting more buff. Uh speaking of that >> every time. Love it. Uh the other person backflipping onto your screens currently is Grian, once he's done cleaning his glasses. Yeah, yeah, they're actually filthy, and I don't know how. Um I am playing Max Blender, who is a half Goliath, half halfling, so he's a normal-sized person. And he loves doing backflips. I'm a 9:09 cleric, by the way. I heal people. I've seen several people say that you took the the thing of um when a minotaur and a mermaid have a baby, and one of them is like half bull, half fish, and the other one is just a normal guy. [laughter] And I'm like, "That's pretty much absolutely the vibe." But yeah, one of one of the more original character origins we've had. And finally, Gem, bring us home. I'm playing Ruby. She's got a knife. She's a rogue. Um a rogue tiefling. Oh, I can see. And she's awesome. There's something about every time she holds that knife. That that weird smirk you get just looks so devious. Well, [laughter] it's cuz it is. Yeah. I th- I think I think if if when Gem's horns arrive, I want everybody else to have weapons as well. So I feel like Grian's Grian's going to have some kind of mace. Impulse needs a two-headed like great axe. I think Scar's already got the wand, so I need a wand upgrade is what I need. Yeah, yeah, you need >> a better wand. Need a wand upgrade and and a land vehicle in the background somewhere. 10:11 >> [laughter] >> I got I You know, I can actually make that happen. I've got an eye on a sweet tractor. Rick's just He's got a hard bargain and I'm trying to I'm trying to work him down. So, to quickly remind everyone what's happened in our story so far, our four adventurers met in a tavern in the village of Strawborn, where they were sent on a quest by the tavernkeeper. Although, they soon realized the tavernkeeper had evil intent and the errand they were sent on was helping their host brew monsters in wine barrels. The group took her down and thus prevented the village from becoming a hotbed of monster activity. They then moved on to the town of Nailbrook, where their first night's sleep at the local inn led to dreams of their past that became engulfed in flames and the sound of horses' hooves. They awoke to find that many others in the town had had similar dreams and some of them were exhibiting symptoms of fever. After asking the healer and doing a little research in the local archives, our heroes went searching for the tomb of a fabled knight who was buried with his noble steed. There they discovered 11:12 the local folktales were true as they encountered a nightmare, a dark horse wreathed in flames and devilish creatures emerging from the smoke it left in its wake. The group fought the nightmare with assistance from the spirit of the horse buried in the tomb and after defeating it, they took down the coven of cultists who had summoned the fiendish horse using a magical ritual. Returning to the town, they found the townsfolk fever has cleared up and they settled in for a good meal and a much less disturbed night's sleep. And in an epilogue unknown to our heroes, we saw the nightmare returning to its home in the nine hells, where a shadowy figure from Ruby's past may be plotting against our group of adventurers. My bad. >> [laughter] >> And it's all Ruby's fault. >> Can we run an ad? Yeah, ads are running. I had one Too late. Yeah, it Mine mine got impatient and ran away unfortunately. >> Well, anyone who hasn't already run some ads and we can all take a moment to 12:14 breathe. Stretch if you need to stretch. Take a sip of your drinks and >> We're off. >> prepare to return to the world we are creating together. Yeah, take a sip. >> My beard's too tight. Broth's in a dragon mug. >> [laughter] >> Look, check behind the sofa. Can't see him, can you? He's in there somewhere. There he is. >> [laughter] >> Is that Max Blunder or was that Max Blunder the whole time? How proficient is he though in doing backflips? Probably pretty proficient. We'll never know. Well, he told me once he left jean stains on the wall cuz he was doing handstands. That's [laughter] right. Why didn't he do a law? Yeah, he He randomly came up to me on her and one day and declared that. >> [laughter] 13:15 >> He must have some really dark jeans as well to be leaving stains. Or really dirty jeans. I could imagine him doing something really out of pocket like that in a group setting just doing a handstand without without being prompted or asked to at all. >> anyone first, yeah. Yeah. All right. Uh let's get into >> Do we need to switch to map or are we good on this one? Um we will switch to map in just a second, I think. >> Okay. For now, some fresh music should be playing. All right. We map? We map? What are we doing? I'm not listening. I wasn't listening. >> [laughter] >> Panic. Stay here for now. I will let you know when to switch to the map. >> Okay. It is morning in the town of Nailbrook and the summer sun is already high in the sky. The birds sing sweetly in the trees and on the rooftops. A gentle westerly breeze is blowing. The fishermen by the river have been up since dawn taking in the morning's catch. The market traders are opening up their stalls and everyone seems to have 14:17 had a much better night's sleep. With that in mind, players, between sessions, I've already taken the liberty of giving each of your characters a long rest. So, take a second to make sure that your health is back up to full, you have all of your spell slots, etc., etc. I'll be honest, I don't know where my guy's gone. If you go to the actors panel on the right-hand side, Click it. There he is. You should be able to find Max Blunder there in the players folder. All right. And I'm going to switch us over to Uh 1 second. Where's it gone? Ah, yes. We're going to switch scenes and if everyone wants to switch over to the map view, we'll be able to see >> Mr. Wizard's bedroom. where our story begins. >> [laughter] >> Hello, everybody. Woohoo. We see the Cat's Tail Inn, where our group of adventurers is once again 15:19 making their way downstairs for breakfast, except for one. Mr. Wizard has been up for an hour already, magical thoughts filling his brain as they so often do. He has produced some chalk and drawn magical symbols on the floorboards and a bundle of incense is already beginning to smolder in a small brass stand, no doubt produced from his satchel of trinkets. Mr. Wizard is, after many long hours of magical guesswork and following up on several hunches, casting the spell find familiar. What do we hear Mr. Wizard muttering under his breath as he works on the ritual? Alakabam. Alakawhoo. Hella. Find my old friend be back. Ah, alas. What is this convoluted spell? I've incensed this whole room and my head is spinning now. Mr. Wizard is unfortunately forgotten his spells. Mhm. 16:21 And he's trying to remember how to cast his familiar. Bring his friend because he wants to show and tell it with his other new friends. Yes. Um so, according to the description, uh all you need to do with find familiar is spend 1 hour casting this as a ritual. Um you have to burn incense worth 10 gold, which is consumed by the spell. And you gain the service of a familiar. But, I wonder if there's anything else you'd like to add to the ritual in terms of flavor to invite this particular familiar to appear. Ah. >> [sighs] >> A treat. I must prepare a treat. I'm going to place a small treat in the circle. Little snack, if you will. Mhm. With that, I start casting my wand in a swirling pattern, knocking my hat off of my head, choking on the incense. And woo, with that, 17:22 Downstairs. The The There's this sort of faint smell of incense kind of drifting down as everybody begins >> Everybody's getting woozy, by the way. Um You all right up there? I'm sorry. I'll open a window. I'll crack it. I can barely breathe down here. What's going on, Mr. Wizard? Uh Scar, if you'd like to open up your character sheets, Yes. head to the spells tab on the right-hand side, Uh let's see. Uh yep, spells. Yep, and find familiar. And click on find familiar. And then just cast the spell. Yeah. Okay. Okay. So, the way this is going to look is uh it should give you an option of what type of creature to summon. Um It It pops up with uh celestial, fey, or fiend. And if that's not popping up for you, don't worry too much. I can do some of 18:24 this for you. >> I'm in the find familiar tab with all of the like characteristics of it, but nothing to like click. It just says refund resource. That's the only thing it gives me an option. >> Okay, that is fine. That is fine. I will handle that from here in this case. Um what kind of creature is Mr. Wizard's familiar? Cat. All right. So, as the spell completes, there is this moment where you feel the power coalesce. This feeling of creating a niche in reality and magic flooding in to fill the space. And nothing appears in the circle. The ritual completes and you are still alone in the room. God gosh darn it, it didn't work again. I need to burn more incense. But then, as Mr. Wizard is contemplating what might have gone wrong, 19:25 the breeze blows in through the open window and you hear a faint meow from behind you. Oh, there we go. What is that? Oh. >> You turn to see a cat yawning I got it. and stretching its paws out in front of it, briefly extending its claws out. And then it kind of shakes its head with little flappy noise and hops down onto the beds and then onto the floor into the magic circle, and starts gobbling up the treat you've left for it. Hot dang, you're finally here, little fellow. I must show you to my friends. Uh one of Mr. Wizard's long arms sort of like the hands kind of dangling low by his sides. Uh the cat sort of sees this and like raise up on its back legs and tries to like nuzzle into your hand. Aw, good to see you, my friend. It's been a very very long time. Come come come with me. I want to introduce you to my friends. 20:27 Uh while you're heading on downstairs, please feel free to describe what this cat looks like and what Mr. Wizard calls his new companion. Well, of course, we call her Mrs. Cat and >> [laughter] >> Incredible. >> It's right there. >> [laughter] >> Okay, I'm I'm making sure that Mrs. Cat is under your control at this point. Um so, you should now be able to move >> is married. Mrs. Cat around. >> [laughter] >> I have so much hair in my mouth. Okay. Yes, Mrs. Cat. Come, Mrs. Cat. Mrs. Cat. >> [snorts] >> All right. So, So, I can control Oh, I can control Mrs. Cat now. You can, yeah. What does Mrs. Cat look like? 21:27 The Mrs. Cat has many different features. Mrs. Cat has little tussles on the top of her ears, like a wildcat, like a caracal. Mrs. Cat also peculiarly peculiarly, its coat changes with the cast of the light. Mrs. Cat sometimes is a darker color, and then with a turn is a little bit of an orange tinge, just like a tiger eye rock. So, Mrs. Mrs. Mrs. Cat does look a lot like a tiger eye when you like turn the rock around, and how it like changes color with its fur. I love that so much. That's incredible. So, you You almost got like a like a pearlescence to this cat. Yes, exactly. And it it behaves otherwise like a perfectly normal cat, but in terms of the spell find familiar, you can send it on little errands. It will basically stay around until you dismiss it, or if it happens to take damage, it will 22:29 basically disappear, and you can re-summon it later by casting the same ritual. And you can Mrs. Cat could even go downstairs for you and spy on your friends if you wanted to, but >> [music] >> while it's within 100 ft of you, you can see through Mrs. Cat's eyes and ears, and she can communicate with you telepathically, although I imagine that happens in a series of meows. We can decide later whether she has like a voice or if Yeah, I'm I'm saying that I'm probably going to say this cat was I didn't think about it ahead of time at Really? Really? Are you telling me Mrs. Cat wasn't planned, SCOTT? [laughter] NO. NO WAY. >> [laughter] >> I'VE BEEN A BIT OF A BIT OF disposed lately. I haven't had a lot of >> [laughter] >> Did a little improv action here. It's great. >> the idea of like a tiger eye rock, like if that's the way the coat of a cat Yeah, no, that's that's perfect. That's 23:29 perfect. All right. >> Excuse me, Mrs. Cat. I I will feed you when you get food. You're not married to the cat though. You're not Mr. and Mrs. >> [laughter] >> No, because then she'd be Mrs. Wizard, surely. Oh, yeah. Yes, exactly. >> [laughter] >> All right. So, Mr. Wizard's at last after an hour of sort of you've heard that the rest of you have heard the the stomping around upstairs and the sort of various sounds Mr. Wizard has been making while he tries to conjure this cat for the ritual, but at last, accompanied by a cat, Mr. Wizard makes his way downstairs. I've also been clawed by the cat, and I'm bandaging my arm. >> [laughter] >> Which actually is really funny. >> hilarious cuz you control the cat. Yeah. Oh, Mr. Blubber. They control themselves. We can only apply requests to a cat. Who's the cat? 24:30 Oh, it's Mrs. Cat. How'd you get a cat? Oh, did you smell those incense? You summoned a cat? Of course, I summoned a cat. The cat's been been off and on an adventure. I had to summon her back. You couldn't have done that yesterday? I've never seen a cat in my life. Explain to me, what is this creature? What does it do? What? Mrs. Cat looks at the little man and takes a step back. She has never seen a dwarf either. Wait wait wait wait wait. You're You're a wizard, right? And you can cast fireballs and all sorts of things, and you used your magical powers to summon a cat. Of course, it's a delightful companion, and a companion that takes care of themselves, unlike other creatures you have to feed. >> [laughter] >> Can I pet the cat? Do you control the cat? >> Yes, you can. I would like to pet the >> I can apply requests. I can request the cat to do something, but one can never 25:31 tell a kitty cat what to do. Just just to clarify, cuz I don't want things to get weird. If I scratch the the cat, I'm not scratching you. Do you feel it if I scratch the cat? I'm going to like scratch the underside. Do you feel this? >> there is there is a slight tingle on the back of my neck, BUT NOT ENOUGH TO MAKE >> I I I'M NOT I'M NOT TOUCHING THE CAT. I'M NOT TOUCHING THE CAT. I'll have to see how this is going to help us. Can the cat do a backflip? Travis, make it do a backflip. Mrs. Cat, would you prefer to do a backflip? And with a gentle nod, the cat has agreed to do a backflip. All right, I'm going to roll this cat's dexterity. >> [laughter] >> Which is surely good. It's cat. There's no way it's doing a better backflip than us Max. Mrs. Cat has a plus two to dexterity. Yeah, that makes sense. 26:33 And she gets a 17. That's a pretty good backflip. Uh so, Mrs. Cat is is I think I think just kind of lazily executes a backflip from the table to the bar, where Hal, the innkeeper, who's looking much more lively than he was yesterday, is bringing around some fried potatoes as this cat sort of somersaults back from the bar to the table. Uh We're not having that. >> That's the cutest cat ever was. I'm keeping it. I'm keeping it. I'm keeping it. I'm keeping it. There's no way I'm being shown up by a cat. Here we go. Come on, Max. John has done. Oh, dear. [laughter] And with a seven, Max Blunder, having having not yet had his breakfast, is unfortunately able to execute the most perfect of backflips. I think at this point, a a seven means you you backflip, but you don't do it in a way that anyone would remember. It's too cramped in 27:33 here. I can't work under these conditions. I haven't had enough pints to do any backflips yet today. Sorry. Uh here you are, Mr. Dude Stone. And Hal drops the first pint of the day in front of Bro. Ah, there we go. That's much better. Thank you. Uh he's he's sort of serving the other inhabitant of the inn, who's the musician that you met in session two. Um he's bringing her some like smoked fish that were caught the day before and some fresh tomatoes and mushrooms. There is this pleasant smell of food wafting through the room, and he pours her a cup of green tea from a little iron pot, and then bustles over to your table. Good morning. I see Mr. Wizard has joined us. Lovely to see you all. Can I bring you some tea, perhaps a spot of breakfast? Tea. Tea would be lovely. No way. pot on of the fire. Did did Did you say you ran out of eggs? Yes, unfortunately, Mr. Blunder. Much as I appreciate your custom, I'm afraid yesterday's breakfast has somewhat depleted my stock of eggs. Uh and in fact >> I think I I think I've still got one. 28:35 I'll >> [laughter] >> take whatever I've got. I'll start peeling the hard-boiled egg. That may well be the last egg in the entire town. I believe the eggs of the entire street market were depleted as well. >> Right. In In which case, I will have one plate of a giant plate of mashed potato. Right you are. Mashed potatoes coming right up. And what can I get for you? >> own heart. A good potato can go a long ways. Potato is good. >> plate of meat. Any meat you have is And I'll take an all all all palmer. Who's an all palmer? Not familiar with that particular >> a different realm. It's from a different realm. I'll take a tea with a squirt of lemon. All right you are. I think we have some fresh lemons somewhere. I'll see what I can rustle up. And yeah, he bustles off behind the bar and gets to mashing some potatoes. He brings some tea for Ruby, again from this little iron pot that goes above the fire to steep, and then yeah, comes back with a a decent sort of breakfast steak for 29:36 Brehonni Dude Stone, a heaping pile of mashed potatoes for Max Blunder. >> [snorts] >> You guys require an ottoman of food. That's that's a lot of food. Does anybody want some of this buttery goodness? Oh, I do. Let me get my wand in there. Steak and potatoes? Sounds like a good combo to me. >> my mashed potato with that thing, and that cat's going out the window. Don't threaten the cat. Oh, excuse me. >> He is the cat. THE CAT IS HIM. >> NO, THAT'S NOT IT. IT'S INNOCENT KIDS, MRS. CAT. MRS. Cat narrows her eyes at Max Blunder. Come here, kitty. I >> [laughter] >> I'm I'm just petting the kitty. >> [snorts] >> I I slap Mr. Wizard's wand out of his hand, and then scoop up the mash with my hand, and just start piling it up. >> Ew. >> [laughter] >> Yeah, cuz that's better. I'll have you know that I enjoy a clean environment, and this wand is very clean. 30:37 I don't know where you put that thing. I have a bad feeling about this cat. Have you never witnessed the companion of a cat, Mr. Wizard? >> No, I have not. I still to see why this is helpful at all. >> afraid of cats? No. Maybe. >> I think he may be afraid of a kitty. >> He's afraid of cats. He's afraid of a kitty. Makes my beard itchy. He's a little >> Oh, I'm sure it does. Haldane, keeper comes back around with a plate of food for Mr. Wizard, and gives Mrs. Cat a gentle pat, and says, "Ah, you don't need to be afraid of cats, Mr. Dudestone. They're quite lovely company. They're good luck in some places, I hear." All right, we'll see. I'll give it a chance. Just don't cross her. After all, you're staying at the Cat's Tail Inn. I mean, what more do you need? That's true. I proceed to eat my mashed potatoes >> with my wand, and it's getting all over 31:38 my beard. Oh. Max, can we go shopping today? >> Can we do that? I'd love to go shopping. I'm not going to lie. Let me finish my mash. Max, will you be paying for our wares today? >> Well, he better be, cuz I paid for the adventure yesterday. >> My my coffers are empty, I'm afraid. Oh, I highly doubt that, Max. You're definitely the richest one of us. Look at his pocket. I could look in his pocket, but I know he's lying already, so I don't need to. Well, somebody needs to pay. All done. Chug down some whatever grog is in front of me, and then stand up, squeaky chair. Shopping time. Let's hope that they've got something good to buy. Before you guys head out the door, Hal sees that you're stepping out for the day, and says, "Oh, I mean, if you're If you're about your leisure today in the town, I I've Honestly, I I've heard a few rumors lately that 32:41 Although these are local tales, you understand, but I was thinking about the the egg situation. And if if local tales are to be believed, there are some pretty spectacular wildfowl to be found in the hills north of town. I remember another party of adventurers came this way, and one of them went into the wilds alone, and came back with a huge egg. A single egg, mind you, but it made an omelet fit for a king. It'd be quite the event to make a breakfast like that again. I'm assuming that you're shipping out with the rest of the caravan headed for Myth Reach tomorrow. Magic egg. Well, it might be magical for all I know. Certainly made a decent omelet. >> A caravan? To To Myth Reach? Tell me more more about these eggs. Why are you stuck on the eggs? Well, I'll tell you about the eggs first, but I I I I have to say I confess to know very little. They're giant and blue, perhaps the size of maybe a 20 eggs or more in a single shell. Quite remarkable stuff. There was a group of adventurers came through a little while ago. It must have 33:43 been >> [sighs] >> I don't know, 3 months, maybe, but I expect the the creatures are still there. They They lay some prodigious eggs up there in the hills. I won't lie to you, group squad. We have a new top priority, and it's a giant egg. I think >> I thought we were going to go shopping. Shopping first. >> Under your coin. >> On the way. On the way. >> we There's plenty of shopping to be had in the town. And I mentioned, yes, you seem to be curious about the the group that was leaving town. Myth Reach Hill holds a summer tournament midsummer every year. Adventurers of your type often travel for it. I'm sorry if I was presuming too much, but I I I thought that you might be headed in that direction. The caravan is leaving bright and early tomorrow morning, and they often pay well for company and protection on the road from adventurers like you. So, they might not even charge you to, you know, ride the horses a little bit. They might, you know, effectively pay your way there. 34:43 Protection, you say? >> be our next job. We got We all want an adventure, right? Everybody's adventuring? >> What if we hatched the egg Oh my god. >> our own farm? If we got enough eggs, and bred these giant chickens, we could become the biggest egg merchants in the land. Max, are these >> I love it. Okay, I'm in. Egg. I know a great man that can help us with a chicken coop. You have a chicken coop guy? I got a chicken coop guy. >> What's his name? The caravan leaves tomorrow, so why don't we go fetch an egg, do some shopping, and then toddle off to find somewhere to to hatch these things. Brilliant. Chicken man's house. Love it. Okay. All right. So, with that, the group 35:44 steps out into the streets, and this is much the same as before. You guys can move around at your leisure. You can drag your tokens around where you will. Scar, you obviously have the option to control Mrs. Cat as well. Let's head to the store. Where is everybody headed? What are you guys out to buy? Blacksmith. Let's just see what they have to offer first. So, where should we go? General Store? Yeah. Bro can go to the blacksmith separately if he wants. This is uh Yeah, I'm going to go do a little perusing. Feel free to join me, if you want. You guys can can meet up with Bro later. So, at the general store, is a robust-looking building with a market awning on the outside. There are a few dried ingredients in barrels, and inside you find shelves stocked with various practical supplies for adventurers and townsfolk alike. In 36:46 world terms, these are lengths of rope and chain, blankets, parchment, lamp oil. There are jars of various alchemical catalysts and ingredients that wizards might use for spell casting, etc., etc. In game terms, if you want to open up your books, you could reasonably expect to find anything from the adventuring gear list that appears on page 223 of the Player's Handbook. >> book pages for us. Yes. [laughter] And while While you're looking at that, it's not off the top of my head. I have it written down. >> [laughter] >> Trust me, I'm not that encyclopedic about D&D. But while while you guys are having a peruse of the goods at the general store, maybe we can go over to the blacksmith, and we can see a little more of Brohini Dudestone. And for that, we can actually go over to a different scene, if you'll bear with me 1 second. >> Mrs. Cat, go keep an eye on Mr. Bro. 37:46 So, I have set this up, so hopefully everybody should be able to see Bro's character token on the screen, now that I've changed the scene for everybody. So, is that showing up for you guys? Not loaded yet. There it goes. Got it. All right. So, as Bro heads into the blacksmith, you see a plume of smoke rising from the chimney above the blacksmith, but it looks a little different to yesterday. Yesterday was a billowing black cloud, and now it's more of a calm, hazy gray. The inside of the forge is sweltering hot, and as you enter, you startle a human boy, who's no older than 16 by the look of him. He helps, and loosens his grip on some pliers he's using to hold an item in the flames of the forge. And opposite him, the dwarf blacksmith, cries out in frustration, and her hand darts into the forge, pulling back a piece of heated metal held between thumb and forefinger. She thrusts it back between the pliers, and clamps her other 38:47 hand over the handles. Says, "Careful, Robert. Whoever a customer we'll sell to, we'll lose another piece." And she shakes off her hand, but you can tell that this red-hot metal barely bothered her as she touched it. And then she turns, seeing Brohini Dudestone, and says, "Ah, a customer. Welcome to my humble shop. Blythe Goldbarrow, at your service. What can a smith do for you today?" Ah, I didn't mean to startle the boy. That's very impressive work you do here. I am just curious to see what you all are forging up in here, because I've come in search for unique weapons, if you will. And I I I've seen, you know, the normal things, obviously, hand axes and swords [music] and that. But they wouldn't, per chance, have anything unique that maybe not everyone has seen in their passings, would you? As you ask this, I want you to make a perception check for me. Okay. 39:48 I forget how to do that. Uh Head to your character sheet in the list of skills, perception is just under halfway down. And if you shift click, it'll just roll it without the four times everything. Yeah. >> Okay. Oh. Oh, [laughter] that's that's unfortunate, yeah. Um Oh, again. >> [laughter] >> Uh so >> takes advantage of him and steals his heart. It's two for those who can't see. [laughter] Yes. Yeah, yeah, please please do uh call out the numbers on these rolls. Call out the numbers. It'll be helpful for people. Um so uh yeah, I I think you're so focused on the forge area with all of the smoke sort of rising up and the uh just having startled this young lad that um the uh the shopkeeper sort of directs you over to the uh what to you is the left-hand half of of the store as you're facing it towards this counter, where there are clearly a bunch of weapons and armor and things on display. And she says, "Well, if it's weapons you're after, 40:48 take your pick. There's plenty of stuff here." And she kind of comes out around the uh the counter and says, "Uh well, yeah, no, there's uh there's there's a lot of stuff here. I think a lot of it you'd find fairly ordinary in terms of um you know, weaponry and the like. I expect you've seen plenty similar on your travels. I do of course specialize in things of dwarven make, but uh you know, as a as a kinsman yourself, no doubt that you'd probably uh understand this stuff just as well as I do." It is an impressive assortment, but as you say, fairly common in my passings. And uh >> Not in the not market necessarily for things I've already seen, if you get to my drift. Yes. And as you're perusing uh the the wares here, um you hear the shop door move. And uh uh you you um you sort of turn to to see the the the source of the sound, and there's this this tall human uh stepping across the threshold. Um he's a middle-aged man 41:48 with a a a chain shirt and a uh suit of plate armor over the top. Has a sort of rough stubble and this messy mop of dark brown hair. And uh you know, barely noticing that you're in the shop at all, he says, "Uh good morning, Miss Goldbarrow. I've a sword that needs sharpening." And uh as he steps a little further into the room, he sees the two of you amid conversation. And sort of "Oh, oh, my my apologies. I'm interrupting you with the kinsman. Should I come back later?" And uh Blythe, the blacksmith, is already sort of heading over towards him, stepping around the uh the the rack of weaponry, and says, "Uh oh, not if you've got work for me now, Sir Alwyn. We're just talking shop." Uh and the knight sort of steps in uh seeing Bro-Dude and says, "Oh, wonderful. So, you're you're a smith, too, then?" It's ad time. Sorry. It is ad time. >> going [clears throat] to say It must be other people's ad time if it's my ad time. All right. Mine's just rolled. We will we'll leave them on a cliffhanger. Just for a second. 42:49 I keep thinking the blacksmith is going to swing on impulse. >> [laughter] >> It pays for the show. Yes. And uh in the in the meantime, while people are uh while people are um seeing the ads, I will be able to show you guys another little handout I have for this guy. Uh I'm looking at all the things but >> um when looking at this adventuring gear, how do we know what's in a uh I don't know. Uh Healer's kit. >> Turn the page. Cool. >> [laughter] >> Sounds good. It's my favorite bit of instruction to give, really. >> [laughter] >> You would have to keep reading. Can I put the net over people? Uh certainly something you could try. Yeah. >> Oh, look at this. Art. Yes. Uh thank you so much to Duty has 43:50 been working on some really really cool stuff for this session. Um so uh yes. Um they're uh @kitsuneisai uh wherever you can find them. So, >> Good. a fantastic piece of art for this uh as yet unknown str- unnamed stranger, although uh I think the the blacksmith may have mentioned his name. Uh Any other questions about the adventuring gear before we continue with this scene? Uh no. All good. I'd like to buy a hat for my cat. It's not [laughter] us yet. >> god. Later. We can definitely >> a hat. I'm looking >> We can definitely get you a cat hat, yes. Um >> [laughter] >> But yes. Uh So uh yeah, this this uh knight who's just walked in has assumed that Brohiny dude stone is a smith. He says, "Oh, so you're you're a smith, too, then?" Well, I I I don't I don't work here, if that's what you're implying, but uh I 44:51 have been known to dabble in some smithery. Oh, good heavens, you're a a renaissance man. Um although now I'm seeing those finely honed arms and thinking, yes, you're probably something of a fighter, are you not? Uh that I did, I am. I I do enjoy swinging an axe from time to time. Mm, and quite a mighty axe it is. Um Uh sorry, I I very rude of me. Sir Alwyn Faraday. Um but the sir is entirely optional, I assure you. Uh that honor was earned a long time ago and has long since been spent. Uh these days I mostly train the town guard, uh the gate watch and the like. Um you happen to be looking for work? Well, I mean, not necessarily. My party is uh is uh out for looking for adventure, uh if you will. And uh we we actually are planning on leaving tomorrow on an adventure ourselves. Oh, you um headed to Myth Reach, perhaps, for the tournament? Myth Reach? Mm. 45:53 Yeah, they >> I didn't pay attention to the conversation. I was just going to tag along. >> [laughter] >> Yes, no, I've had conversations like that myself. Uh such things are mere details to folk like you and I. And uh you know, I I was headed that way myself, actually. Um my business here in town is mostly concluded, and they give me a little time to go and stretch my legs. Um Speaking of which, um I confess it has been a while since I had a real test of my metal. I don't suppose you'd be interested in perhaps sparring? Oh, I'm always up for a good fight. Mm, I dare say you've had some experience, but I imagine in my advanced years, I could teach you a thing or two. Although, forgive me, I've uh >> [laughter] >> I've I've no real read on the uh the the the lifespan of a dwarf, but uh to me you look uh young and healthy. So, I imagine we'll be uh pretty well matched. Indeed. I would love to. Uh very well. Um the the practice yard should be free at this hour, if you want to accompany me there. All right, let's go. 46:54 Okay. And uh with a a nod to the blacksmith, and he sort of drops his sword off on the counter, um Alwyn uh gestures to the door, and uh the two of you leave. And he sort of walks you through town towards the practice yard where the guards train. Um >> All right. With that in mind, we're going to conclude this scene here, and we will revisit Bro-Dude and Sir Alwyn [music] a little later. But now, back in Nailbrook, uh or back in the uh the the rest of the town, at least, um let's check in with the crew who's over at the general store. >> [music] >> Um Mr. Wizard is perusing all of the uh the animal hats, >> [laughter] >> I think. I'm in the animal section, looking for a great hat. There's definitely like a pet store sort of section of this, yeah. There's like, you know, various like, whether it's wizard's familiars or just animals that uh people are bringing with them. Beastmaster rangers often kind of stop through needing treats for a bear 47:54 or a wolf or something like that. So, a cat should be, you know, something they can accommodate, yes. Um what is everybody else looking for? Uh does anyone else have anything on the shopping list already that I can help you with? I'm looking at fine clothes. Ruby saw some really nice clothes, and she really wants them. Mm, okay. So, uh that'll run you 15 gold pieces, according to this. Is that something Ruby wants to uh cash in? Ruby wants to buy. It Can Can we pretend it's a really nice dress? Oh, we absolutely can, yeah. Okay. >> Um How do Mr. Wizard and Max uh react to Ruby walking around with sort of a a dress over one arm, being like, I will have this? Seems expensive. >> paying any attention at all. I am currently perusing a little glass cabinet with some holy symbols in it, and I'm looking very intently in it. 48:55 Interesting. Okay. I look over at Ruby. Ruby. Wizard, dress, look. >> Oh, great. That looks fantastic. Um Ru- Ruby, would you mind spotting me five gold? Yes, I would mind. Max has all our gold. Oh, that's right. Carry on. Thanks. [snorts] Max, what you looking at? >> picked up I just picked my ears picked up. You're You're our gold. Sorry. What? Yeah. Our gold. Yes, Max, you'll be purchasing a hat for a cat. I turn I turn to the the general store um person and saying >> Proprietor, yeah. proprietor I'll have two potions of healing, please. All right you are. Yes, absolutely. Um anything else I can help you find? I told you he had all the money. So, potions of healing are 50 gold each, so that'll be 100 gold total. 49:56 Mhm. And a hat for a cat. Do us a deal on the hat for the cat. Why have you got hats for a cat? Uh listen, a lot of folk come through town. Everyone has all sorts of needs and I'm here to cater to those. Um I I saw you perusing the holy symbols. Any inclination towards the spell casting arts? Yes, it's strange that you have my symbol in here. And I was just curious how much these are. Oh, um I'm surprised you don't have one already if you're uh you know, you're uh already one of the the the clerical sorts. Yes, I'm I'm wondering why specifically mine is already is here. Doesn't hurt to have another. Uh which is it? Um the uh >> Yeah, the paintbrush. Oh, yes. Oh, yeah, the the the the the 50:57 symbol of Brass. Um yeah, no, that's um a fairly common. I mean, the the uh the the the the arts and entertainment often appeal to uh folk of a clerical sort. Ge- generally sort of healing through laughter, you know, that that sort of thing. Um Yeah. >> I I I have an amulet, but I I this one's uh an emblem. Mhm. Mhm. Right you are. Well, um if if you want the the the paintbrush amulet, that'll be uh five gold pieces. Pretty pretty standard going rate for a holy symbol of that sort. Mhm. He has so much money. How much money do you have, Mr. Uh um um Blumber? You have You can have 10 gold each. Oh, it's a generous generous. Really? That might be the nicest thing he's ever 51:57 done. Considering how much gold I think Max has, um >> [laughter] >> it's He's He's handing out pocket money at this stage, but yes, if you if Max wants if you want to subtract 20 gold from your your inventory. Uh if anyone needs to uh >> Yes, I'll throw in the coins. Yeah. I'm just going to make it what I would spend on the dress. Sure thing. >> Okay. I want to make it buy an airship. What uh What? No no no no no, [laughter] there's a sign over here. There's a book here talking about it's a airship salesman here. >> see an airship around here, wizard? I don't think even the folks at the carriage works have that kind of technology at on display. Uh you know, you you'd rather consult the Nomish artificers at Myth Reach for that kind of thing. Are you done shopping, Max? 52:58 Um can I Two health potions, one holy symbol, 105 gold pieces so far. And the cat hat. And that the hat, I think we can um honestly uh we've we've had a hard time moving them from the shelves. We can throw that one in for free. The dress, however, 15 gold. Here you go. I want a joke. When it says emblem, it says born on fabric. Is this something I can like put on my cape or something? It It'd be like a a patch of some kind, yeah, I guess, or like a um like a um Yeah, some sort of design that you could stitch into something. Or or alternatively, it says on a shield. So, yeah, you could you could like emblazon it on a shield. >> But no, um no, you do. I'm pretty sure you do. Do I? Really? >> Yeah. Yeah, yeah, yeah. Yeah, it's in there. It's in your in your inventory. Oh, sick. I might put it on my shield. I love the fact that it could be a shield or fabric. Like those two are 54:00 interchangeable. Yeah. Yeah, I mean it I mean it's it's I I feel like it's uh Imagine like the difference between like an iron-on patch or like a vinyl decal is sort of the difference, I think. [laughter] Um >> All right. Uh I'll take I'll take the emblem. Right you are. Yes, then uh that'll that'll be um that'll be five golds. It's 105 for me with the two. Yes. And uh 15 for the dress, and we're throwing in a a little beanie for the cat. >> [laughter] >> I have now six gold to my name. It's my first dress. This is so exciting. I'm not going to put it on yet because we're going after eggs and I I can't risk it. What what kind of um hat does Mrs. Cat have? It's got I said a beanie. I was mostly joking. What's I apologize. That was muted. Our good friend George is tending to his lawn. Grass for you uh magical folk. Um I think it's a I think the the hat is is 55:01 like a witch's hat. Kind of like spirally. Love it. Yes. Yeah, no, perfect. And >> And uh Mr. Wizard would also like a crowbar. >> [laughter] >> Okay, cool. >> Of all of the wizard things on this list. >> [laughter] >> Yeah. Um so, that's an additional >> the list, Scar? Did you see how many useful things there could be? Could you uh tell me because I think I lost the page a while back. 223. Um I do love the fact that Mr. Wizard just wants a crowbar. I think that's perfect. >> [laughter] >> It's insane. Uh the shopkeeper says, "All this talk of airships has got my mind racing, I tell you. Should I go into the airship business? Is that really something that They seem more demand than cat hats. Or actually, in the same demand from the same man. Well, yes, you you seem like quite a unique customer, but uh you know, I've had >> I wouldn't get into any business based on him. He's a bit like the wind. Comes and goes. 56:01 >> Mr. Blumber, if you recommend any other objects, I quite enjoy this crowbar. Can you imagine the places we could get into with it? Or if there's a I don't know, an evil toad appears, we could squash it on its head. The crowbar will net you two gold, by the way. Okay. How much gold have you got, Scar? I have Is it 25? Yeah, I have 25 gold. You should buy a lamp cuz you're always blind. Oh, [laughter] I just cast Mr. Blunder as a as a light of our lives. There's um Well, there's I don't know how useful it is, but there's arcane focuses. I'm going to stick to the the crowbar. Mr. Wizard does have his arcane focus. He's got his his wand. I think that's uh what what he's using to cast the spells. Right. He did drop it on the floor. >> [laughter] >> But when he's able to pick it up again, 57:02 I think that's Ma- Max batting it out of your hand. I think it It automatically returns to Mr. Wizard's hand every so often like a lightsaber using the force. Should we buy something for the the small man? No, he's got his own gold. I'll get it. Right, and one map, please. Oh, you want a >> read it? Map of the realm. Right, that'll that'll be a a single gold piece. There we are. Right, down to five. Right, we're done here. This is for food. How do we need to add this to our inventory? Are you going to do that? I will do that for you. So, to recap, we have two uh potions of healing going to Max. Uh let me quickly find that in potion. There we go. We've got two of them. One, two. Great. Um we have a map. When it says 2D4 58:02 Is that two times your dice plus plus four? Uh D4 is the four-sided dice. >> The one that looks like it would hurt. Two of those. Two of those, basically, yeah. So, so maximum eight. And lowest two. Plus two, it says. Okay, so the lowest you can get is four. Yes. Okay. And and the highest can be 10. Okay. Yeah. >> 12 Yeah, 10. Yeah. Okay, makes sense. I think I think potion of healing is a good idea. >> [snorts] >> I'm so happy with my dress. It's lovely. Can I go to the jeweler? You can. Bear with me 1 second while I drop some fine clothes into Ruby's inventory. I'm not going to wear them yet. They'll get all dirty in the air. I >> Go. And then uh yeah, that's Ruby taken care of. Um Mr. Wizard wanted a hat for the cat. I think we'll just add that as flavor. Um am I missing anything else? The crowbar. You wanted the crowbar as well. The crowbar. 59:02 I love I love the crowbar so much. It's And then I I've added the emblem on my shield, but I don't know if that is just Yeah, we we again, we'll just we'll just kind of flavor that in, but uh yeah, good that you have a holy symbol on your shield. That's very very nice. Okay, fantastic. Uh so, Ruby splits off from the party and heads to the jailer. Um uh the jailer the jeweler. Sorry. [laughter] Very different. >> the jailer. Um yeah. So, yeah, I I think Brohini Dudestone has already left the uh the blacksmith. So, at this point, Bro is sort of uh out of the picture. Um we'll kind of put you over there for the moment. Um And uh yeah, Ruby, you head on into the jeweler. Um it's the same gnomish uh shopkeep who you met previously. It says, "Uh oh, oh, it's you again. Hello. Uh well, welcome back." Hello. Um Ruby sort of skips inside and lays a garnet on the desk. How much would you pay for something like this? Oh, my words. Um I think uh yeah, flawless. Look at that. And uh 1:00:03 yeah, she takes out like the little jeweler's loop and starts kind of examining it for any flaws and everything and it's like, "No, that's that's quite well cut as well. Um don't see many of these too often. Um I think I'd I'd give you 100 gold for it." 100 gold. I don't know anything about gems, but that sounds like a lot of gold. Deal. "Fantastic. All right. So, happy to take it off your hands." And uh she writes you up a little like receipt for it, basically, and uh yeah, counts out 100 gold in like a little pouch and hands that over to you. So, feel free to add that to your inventory and we'll remove the garnet. Nice. Okay, back inside. >> of trail. Am I able to like trail behind and just interrupt? Um Max, as you head out to the river, Mhm. um as you're sort of walking along the river, you hear from just beyond the wall, just kind of like down where the the the level of the river is probably like a little bit lower. There's like a 6-ft wall and then the river. Uh you 1:01:05 hear a distant quack. Right. Oh. Oh, like by by under the under the bridge or Um sort of yeah, a little bit further back down the path. You sort of hear this this sort of echoing like Quack. Okay. I I sort of turn and immediately lock eyes with a rather strange-looking duck. Yes. Uh I will I will drag the duck into play here. Give me 1 second. Um There he is. Quack. All right. Once again, thank you to Duty for this incredible illustration. >> [laughter] >> Uh sort of put my arms over the wall, look this duck straight in the eye, and say, "What do you want?" The duck flaps its wing in a way that looks kind of like beckoning. Hm. In in which direction? 1:02:05 Uh like towards the other side of the bank, like over here. And it starts to kind of like flap a little bit. Like it gets the wings going. >> familiar with the importance of this animal, I'm going to just turn and say, "Be back in a minute." and head over to the duck. Uh the duck meets you on the path sort of about here. Okay. Winks at you, which is weird for a bird. You can't really see the other eye, so it it you you it sort of turns and does this and you sort of assume that the other eye is still open. Um and waddles off on this path up this way. And obviously, I stride quite quickly behind because it is a duck and it is waddling very like as best it can. Yes. Um I think occasionally, uh it sort of feels you you sort of getting up too close behind it and like picks up the pace and like flaps a little bit. Um and 1:03:06 it hops >> trying to pet it as well. I'm like trying to touch it and it doesn't like it. It hops uh past the tree, uh past this little lamp post, and then heads up towards uh an area that you see quite clearly is some sort of temple. Um there's a statue outside. Um it's sort of non-don- non-denominational temple. Um and there's a cat sort of curled up uh by the statue and um the doors of the temple are wide open and inside you can see a a dragonborn cleric is just kind of going about attending to something on the on the inside. The duck sort of looks at you and goes, Quack. Quack you are. All right. And then I I sort of move up in front of the temple, take a look inside take a look up at the the building, I turn back to the duck and sort of point point inside through the door and sort of just asking the question in a way that the duck understands. It kind of goes, it like bobs its head. All right, I'll play your game. And I'll go inside. 1:04:08 Right. Inside the temple, uh there's yeah, this this uh brass-scaled uh dragonborn uh sort of tall, heavy-set, very lizard-like features, uh has these blue robes that kind of accent his scales, and he's sort of carefully pouring water from a a copper bucket into a basin at the foot of one of these shrines. Um the floor is this lovely polished stone. There are carved pillars. Um and in between each of these pillars is a shrine to some deity or other. Um the more generous gods even share a space. Um and so you maybe recognize a couple of the pantheon here, um but uh the the dragonborn sort of spots you walking and says, "Oh, welcome, traveler. If you have a need to rest and take a moment in contemplation or make an offering to the gods, the house uh gladly receives you. But uh ah, I I see the the emblem of Brass upon your shield. Welcome, brother." Ah, you recognize my symbol. "Hm, indeed. As attendant to this temple, I know many of the uh various gods of the realm. Uh 1:05:09 Well, Brass is often is second to some of the more aggressive or uh uh wealthy gods, should we say? Not many give much to the arts. "Oh, well, yes. Well, there's such is the way of these things. The gods are patrons of various people. The downtrodden deserve just as much faith as the mighty. And indeed, like we cannot all be Freya the War Maiden or Otar the Promised or even the great Bahamut, whom I serve. But uh there are, of course, many gods and many many people throughout this world." Well, I'll be completely honest with you. Although I display incredible connection to my god, it's rather reluctantly, and I have been rather led here. Do you have any statue to Brass or any kind of 1:06:09 uh imagery? "Oh, oh, yes. Uh the the the brush and palette should be uh just around here in this corner." And he sort of points you towards an alcove where uh carved in the stone of the uh the sort of alcove is this sort of uh paintbrush brushing a shape onto this palette. Um and this one has been adorned with some various colors. Um and there is something about these brush strokes that I think uh this is something that maybe Rufus would have told you in your early studies is that the theologians, the various sort of religious scholars, have always argued over whether there's a shape in the center of this palette that looks like either a rabbit or a duck. And uh this is part of like a schism in the uh the followers of Brass. For a while, nobody could decide whether it was the rabbit or whether it was the duck. But uh you know, eventually, it was all sort of patched up and everyone sort of decided they were arguing over very little. But uh yeah, the uh the the palette and brush is 1:07:10 uh quite often the symbol of Brass in shrines such as this." Okay, so I'm going to go and have a look at these brush strokes. Sort of squint. Am I making anything out here? Uh roll an investigation check for me, please. Okay, let me find that. Uh investigation. Oh, I've got good investigation. Let's see if that actually pays off. It's not too bad, I guess. Yeah, but with a 14, I think yeah, you you're definitely on the duck side of things, which makes your new companion slightly more uh curious as as a as a factor. But yeah, there's something about like the shade of green that looks very similar to the sort of mallard green head that the duck has. And there's a flash of blue that looks like uh the blue sort of tint to the sort of patch on some of its feathers. And yeah, um is there anything in particular that you're looking for in communing with the holy symbol of Brass? 1:08:12 Well, well, I guess I I could be looking for some guidance as cuz I'm feeling a little lost. Hm. How would I go about doing something like that? Well, yeah, no, you um you sort of take a moment in in silence and reach out to try and touch whatever the divine sense that Rufus was always trying to instill in you. And it's odd. You you feel a pull back towards the doorway. Um but when you turn and look through the doorway, the duck is just sort of standing there like idly kind of scratching at the ground outside the temple doors. But this confuses me cuz normally, the duck leads me somewhere and then goes off somewhere. So, the fact that he's still here means there's unfinished business. Hm. Yeah, I think Max feels that quite clearly that there is something else that this duck wants. So, I'm going to look at look at the duck and just be I cuz I hate all this imagery. Like Max was quite impatient. He just goes, "What do you want? Quack." 1:09:16 >> [laughter] >> Quack. Uh the uh dragonborn attendant sort of looks around and goes, "I'm sorry. You talking to me? I'm No, you see the duck. Do you see the duck? "Oh, yes. Strange animal. Surprised the cat hasn't chased it off. What's it doing out there? That's my duck. Now, mind your own business for a second. Duck, what do you want? [laughter] Uh the duck sort of again uh like makes a kind of noise and like flaps its wings a little bit. Um but it starts to walk off uh up the path in this direction. Excuse me. Right. I'm I'm sort of going to talk to the Dragonborn for a second and just be like that's that's a sign for me to leave, isn't it? Um if it is a sign you seek, then perhaps you have been given it. Yes, um but if you need my counsel at any other point, please feel free to stop by the temple. My doors are always open to others of the clerical arts. I I'll tell you what this interaction has given me 1:10:17 is I need to learn how to talk to animals as soon as humanly possible because I am sick of hearing that duck quack at me when I could just understand it. Are you following the duck? Waddling, I'm I'm following the duck. You're waddling out behind it. >> [laughter] >> Uh the duck continues up the path towards the river and for a second you think maybe it's just going to like jump back into the river and swim off, but it actually continues on this path that leads north I I wave over to Ruby and be like, "Don't worry, just following a duck." Wizard, should we get him? Do you want the cat to kill the duck? Keep your cat away from me. Do you need help? Not yet. Oh, it's all right. >> you can eat the duck later. It is ad time soon. Yes, with Max uh following this duck away, I think we'll run some ads and then we'll check back in with Brohiny Dudestone as he uh spars with Sir Alwin 1:11:19 Faraday. I I have a hard time with that duck's face. That is the funniest looking duck. It's absolutely >> but funny at the same time. It's Yeah, I have uh I I have I have some fun stuff uh like there is let let me let me just say there is more than one duck drawing. So, I'm looking forward to revealing the other duck drawing at another point during this. Um but in the meantime >> know what to do with the ducks. >> [laughter] >> I wish I could speak with animals. Uh in the meantime, I can show you the uh the full image of the duck again. So, anyone who uh hasn't >> Wow. hasn't caught this already. Beautifully rendered Wow. That's a great duck. I might go and visit little boys' room if that's okay. Oh, please do. Yes, if anyone needs to take a break, go for it. >> idea, actually. I'll be right back. >> angry and whimsical at the same time. That's a good duck. The duck truly like runs the gamut. 1:12:19 It's so cute. [laughter] Perfect, perfect. All right. While impulses off, I will set up the next scene. Hope everyone's enjoying a little bit of domestic D&D because it's fighting time. [clears throat] Ooh. I'm enjoying our little between episode gear getting. Yeah. Yeah, this is this it's always nice to do an episode like this where there's a little bit of down time before we really hit the gas. And uh speaking of which, uh they did mention that there was a carriage works in town if Mr. Wizard is interested in acquiring a land vehicle. I would love to. So, maybe we'll head back over to Ruby and Mr. Wizard after this and then we'll see what mystery Max has with this this duck that he is now obediently following. I had no ideas for the cats. >> [laughter] >> Oh, no, no, no. I should have thought of that. I should have I should have thought about the cat ahead of time, but I didn't. 1:13:20 I I I feel like uh so well at this point that I think a lot of people were assuming uh that you know you one of the cats was going to be like your cat, but then Mhm. um yeah. >> to go in a different direction within within a millisecond. Yeah, and I think >> of thinking. I was like I think that's lovely. I think Mr. Wizard having like his his own character and Miss Mrs. Cat being her own character is also just wonderful. So, It's a grey my favorite rock, so it's like I don't know. I think that They are they are very pretty, yeah. So, I think that's it it's it's almost nice that she she's got like the the Jeb sheet kind of quality where like the color changes a little bit as you're looking at it. >> Yeah. And now a hat. Yeah, and now a hat. And now a little witch hat. So happy. I'm going to get a little backpack for it next. >> [laughter] >> Like um did you ever play um is it called Stray? The game where you're like a a cat walking around like um a robot society and like the cat gets a backpack put on it and it's so miserable for like a minute. I've [laughter] never I I Chatter tried to get me to play that 1:14:21 for a year and I still want it. It's a cute one. I've I've watched it played. I haven't played it myself, but uh yeah, really really cute game. All right. Great and returns. Are the ads done? Are we ready to go? Yeah. Yeah. All right. >> Got an hour of runway now without ads. We are picking up >> 9 minutes. >> [laughter] >> I did a 2-minute ad to give me some more runway. Yeah, how do I do that? I'll figure it out. Um so, back with Brohiny Dudestone, um Sir Alwin takes you to a wide open-air practice yard. There are sort of rough flagstones, but sawdust covering the floor and racks of wooden weapons against one wall. Um and so, he's going to head over here to where the weapons are stowed and yeah, picking up a wooden longsword from this rack over here, he says, "Uh well, I've uh I've no intent to to test the sharpness of your axe, Master Dudestone. Uh nor do I want to send you to the healer. So, uh 1:15:22 we'll spar with some of these wooden weapons. Uh that way we can hope to only come away with bruises. Uh find one with a weight that suits you." All right, sounds good. I'll go over here and I will take a look. And we have them here. He wanders into the center of the yard and just sort of casually waits for you to take up a fighting stance with whatever suits you. Um yeah, there are a few like wooden great axes. You pick one up, sort of heft it, and the weight feels unusual, but um but like it it's close enough to the weapon that you currently wield. All right, I suppose this will do. All right. Uh I actually have a couple of wooden swords made up that we are going to use for the combat. So, I'm going to drag that into your inventory and I'll take the liberty of quickly equipping that for you. This is only going to do 1D4 damage instead of 1D12. Um mostly because I don't want you to actually kill this guy. 1:16:23 >> [laughter] >> Um but uh yeah, he is going to equip a wooden longsword. Okay. [laughter] 1:16:35 It's not my segment. >> [laughter] >> He's got a Cornetto, bless him. All right, am I distracting? I'll just go. No, you're good. You're good. Not at all, no. No, I just can't be on camera. That was so funny. I was just wondering what Scott was laughing about cuz I >> [laughter] >> All right, and having created an encounter, we're going to roll initiative. Okay. So, I'll roll that for Alwin. Oh, he got a 16. All right. You may want to find initiative. I got to remember. Is that the INT at the top? Uh it's the initiative is Oh, it's the >> underneath your armor class. Yeah, it's right there. I got it. Here we go. Rolling a I thought it was going to be a one again. A 13. And it turns to be plus two, 15. For a total of 15, so he goes just before you. Um but uh yeah, he's going to say uh "Well, uh now is the time as as good as any. 1:17:36 How about you?" And uh he swings at you with his wooden longswords. Oh, >> [laughter] >> and he critically fails. Oh my goodness. Um I will reveal that to everybody so you can see it in the chat as well, but yeah, he steps up and uh stumbles on the the courtyard. Um just like a flagstone kind of catches him off balance and he he stumbles into you and oh, >> [laughter] >> "My apologies. I didn't mean to to rush at you quite that well. Oh, oh my goodness. Um well, I've left myself open to attack. You better press the advantage." And uh we will move that over to your turn. All right, and now if I go to my great axe wooden, that's the one I'm That's the one. Yep. All right, we'll give that a go. And I have an 18 plus three plus two, a 23. 23 definitely hits. so, go ahead and roll damage for your 1:18:37 great axe. It should be in the little chat bubble above the uh I'm struggling. Okay. Here we go. Damage. Normal. Oh. All right. Okay, so he takes four damage as you uh take advantage of his stumble and strike back. He says, "Oh, yes. No, I felt that. I felt that, Master Dwarf. Very, very good." Yeah, thank you. I've been through lots of training in my day. I was ready for this. Aye, you certainly come at me with plenty of force. I'll give you that, but sometimes just rushing down your opponent won't do. What if they can overpower you? The trick is to plant your feet right. Some evasive footwork often makes the difference between leaving yourself open and getting away. And he steps in, closes the gap between you, and swings again. This time he rolls a 13. Does a 13 hit your armor? 1:19:40 That's the the big number underneath your character portrait. >> 16, not quite. >> 16. Okay, right. He he's got swings low, but you're already down there and you're ready to block the the swing. Um and he says, "Oh, I can see this is certainly going to be quite the meeting, right? Uh I believe it's your move then." All right. I mean, it was a brilliant move, but I was ready for it, so here we go. Let's see what I've got this time. And I roll an 18. All right. Go ahead and roll damage. Ooh, coming at you strong this time, buddy. That's a seven. In response, he's going to parry. Uh so, he's going to roll one of his superiority dice. And he parries for seven. So, if I go ahead and reveal this to you, he's using 1:20:40 ability that like just as you think you're about to land this blow, he swipes it away with his sword and stands back up at his full height and says, "Ha, you see? That's the thing you need to remember, footwork. I was ready for that blow as it came in low. I brought myself down to where you were about to swing and I was able to counter. Tactics sometimes are more important than the brute force that you're clearly very good at." I much enjoyed that. I feel like I'm learning something new today. Mhm, there you go. And as I said, evasive footwork will often make the difference between a strike well made and a chance to get away again. And he's going to swing at you once again with the wooden longswords. And as he does so, he's going to use evasive footwork as well. And so, with that he uh is able to spend another one of his bonus dice and disengages. So, he 1:21:41 swings, he misses you, but as he does so, he's able to clear the distance between you. You like move up to block his swing, and he's already gone maybe like 15 ft away from you. And he says, "There you go, see? It can make a difference, you know? It's just about it's about the feet as much as it is about the sword arm. You get a chance to strike, but it's also a chance to create space and prepare for an attack." Very clever, Sir Alwyn. Mhm, I can definitely teach you a thing or two, it seems. Brute force isn't always the answer. Uh it's always worked for me in the past, but I suppose I have come close to death a few times, and some extra footwork may have come in handy. Much much appreciate these lessons today. Mhm, well, I think we've more to teach each other, so bring it on. And he raises his sword. >> I come at him again with my great axe, wooden. And this time 1:22:42 21. Very strong today. Let's see how much we can hit for. All right, five. 21 is good. You make it under his guard, and you can tell that he was ready for another strike, but you surprise him. You faint at the last second and go in with the the wooden great axe. You clatter him in the ribs, and he he kind of doubles over half laughing and half in a little bit of shock and winded. And he goes, "Oh, the good >> [laughter] >> goodness me, have have mercy on an old man." Yeah, never underestimate the power of brute force. Uh I certainly [laughter] I won't underestimate it anymore. My turn, I think. And he steps back in, clears the distance between the two of you, and is going to take another quick swing. And this time will he land? Oh my gosh, this guy is crit failing. Oh my gosh, I think I think you have winded him, and he sort of he takes a couple of steps towards you and then sort of holds out a hand and says, Isn't this guy supposed to be schooling him? Yes, he says, 1:23:44 "Perhaps my better fighting days are behind me, but >> [laughter] >> I'm glad you're learning because you could certainly be a better fighter than I before long." Uh what do you you lack in physicality today, you definitely make up for in the mind, so no need to be so hard on yourself. Uh I was I was always more of a a tactician than I was a a warrior, but that's how I end up being a teacher, I suppose. And I think the two of you maybe take a a short break. He catches his breath a little bit, and some good-natured sparring continues as we move back to town to check in with what Ruby and Mr. Wizard are up to. 1:24:30 Wizard. >> Ruby having just visited the jeweler and Mr. Wizard and Mrs. Cat enjoying the sound of the river. Mrs. Cat just fished out a fish. >> [laughter] [snorts] >> That's a very impressive kitty. Wizard, I have a lot of money now, but um Max is chasing after a duck. I'm kind of worried about him. >> see I did see him chasing a duck. I told him Mrs. Kitty would have taken it down, but he didn't didn't Do you think we >> didn't bite on that. Should we sneakily follow, or do you have something else you need to do? I'd like to buy an airship. >> [laughter] >> Oh okay. What about maybe like a they have like carriages, right? Around, probably. Do they have a carriage salesman around here? I think so. Um Mr. Wizard, make a perception check for 1:25:31 me, please. Okay. Uh mhm, uh yes. Oh, actually clicked the right one. It's a normal, correct? That'd be a normal roll, yes. Okay, here we go. I'm rolling. A 13. Uh 4 17 total, very good. Yeah, you you have seen a carriage works in town. The kind of place that would specialize in the uh the fashioning of carriages, carts, and land vehicles of various sorts. I see it. Ruby, Ruby. Yes, Wizard. Use your little legs. We're going on an adventure. >> [snorts] >> Okay. It's this way. I can sense a carriage at a thousand clicks. Is it is it [laughter] Okay, yeah, yeah. Clicks. So, uh south of the Cat's Tail Inn, Mr. Wizard's I'm sure Max will be fine, right? Max will be fine, right? Max will be fine? [laughter] 1:26:33 Oh, he's just it's just a duck. He can handle himself with a duck. >> Yeah, he would say something if he wanted us to come with us, right? He would scream. Okay. So, Mr. Wizard, Ruby, and Mrs. Cat all make their way over to the carriage works, which is a honestly one of the nicest buildings in this region of town. Um it is this fine-looking civic building. It has this porch lined with pillars in like a colonnade, and there's this sturdy wooden cart wheel suspended in the middle, which I think Mr. Wizard would notice as a wheel of pretty excellent quality. As an expert in all things wheels, this is this is a great place, Ruby. Probably probably owned by Mr. Cogsworth himself, if I wasn't mistaken. Cogsworth? Oh, yes. Great great carriage salesman. Have you owned a carriage before? Yes, at one time I did. And what happened? >> bottom of the Great Lake. Oh. 1:27:33 I'm sure that won't happen a second time. Go on, get your carriage. >> Well, that's actually my fourth. The other one's down in the river, and the other one's down a volcano, and one got launched into the outer realm above us. Are you are you sure you want a carriage? I'd love a new one. Okay. Is Ruby going to accompany Mr. Wizard into the >> Is Ruby going to accompany Mr. Wizard into the carriage works? >> the Wizard. Okay, wonderful. In that case, we'll move you over to the carriage works, and I'll make sure to add Ruby and Mrs. Cat into the scene. So, the inside of the carriage works is just as grand as the outside. There's this lovely tile floor as you enter, and a massive emblem embedded into the floor of various like cogs and and cart wheels and various like you know, logo of the the carriage works here at at Nailbrook. There are various attendants. One of them sort of 1:28:33 steps out from behind this desk and comes to to greet you as you enter. And says, "Oh, hello. Hello. Welcome. Welcome to the carriage works. My name is Pillsbury. I'm the coachmaster here. What to what do we owe the pleasure of your visit?" Oh, I knew a Pillsbury in another realm. >> [laughter] >> He was a funny fellow if you punched him in the stomach. Anyway, we are here and inquiring of a great carriage. We need a carriage that can carry both a a stout man, a man who likes to do backflips, a cat, and this little lady over here. Wonderful person. Yes, yes, yes. Do you have such a beautiful Ooh. You see, yeah, further in there are lots of carriages on display sort of on various trestles and stands um as though sort of trophies have been arranged, the finest carriages that the uh carriage works offers commercially. Um and uh Pillsbury says, "Well, yes, this is these are all our standard models. There's uh a 1:29:34 slightly sturdier iron version, of course, but much, much heavier, um more for carrying loads from the mines and that sort of thing. Um but uh for personnel transport, of course, these are Well, they'll do for people much as they will do for uh supplies and the like. Um but we have various covered wagons as well, if you'd like to step through to the workshop." Oh, I'd love to see your covered wagons. Now, what kind of wood are we working with today? Uh only the finest oak from the uh uh >> Oh. Quarter sawn or strip sawn? Or plain sawn? Uh there's a quarter sawn here and there and uh yeah, we have um a little Nailbrook pine from up in the hills as well. You mix pine with oak? Oh, we never mix >> think I'm a fool? I only take a solid oak. Of of course not. The the pine is its own model, you see. And our Nailbrook pine is quite sturdy, we have found. When treated well, of course, with the right stain and everything applied to it, very, very hard-wearing on these 1:30:34 roads, especially with the northern pass obviously being the majority of the travel from here. Um and uh yeah, you are ushered around the showroom uh this sort of step into my office kind of moment. Ruby? Yes, Wizard. >> Don't let him trick you. Pine is not a sturdy wood. We're looking for a We're looking for quarter sawn white oak. We'll take nothing less. Do you have enough money for this? >> [laughter] >> You'll see me work my magic. I am. And uh Ruby sort of follows along as Mr. Wizard is is brought around and uh some wheeling and dealing happens. Um but yeah, various uh various models of cart are shown to you. There are some with like cover and half cover and like a sheltered uh spot for the rider and um the uh attendant is very keen to show you all of the carriages under construction and the the sort of various teams of artisans like gnomeish and human all sort of working on the various 1:31:37 uh bits and fastenings and uh and tinkerings that happen with some of the uh the sturdier carriages. Cool. >> And uh eventually Pillsbury says, "Um well, if you'd like to to step through to our our uh office here, I can talk you through a list of prices if you're interested in purchasing one. Um Oh, of course, of course. I'd love to get a turd on top of these. Put a nice big crossbow on top. That would be wonderful. Uh well, I think a a crossbow would certainly be Are you looking for siege weaponry? Perhaps you've come to >> He's just a carriage. Right you are. Right you are. I'm I'm I'm not familiar with this uh Forgive me. I I take this so seriously often when you say >> sense of humor, this wizard, but he does want a carriage. Oh, what a great carriage. I want a carriage when people see us coming, they take note. Well, absolutely. Well, um then you'd probably want the covered wagons. That really makes a a good impression. You can do what you want with designs on the top awning and so forth. I don't like 1:32:37 getting wet, so a covered wagon is a must. Mm, absolutely. And and certainly has enough load to carry your companions. As you said, you were traveling with with many, uh not just the the young lady here and the uh Where is the Where's the cat got to? I don't know [laughter] where Mrs. Cat has gone to. I even had a a two other companions that are gone and apparently there was a duck involved at one point. We're quite the party. Sounds like you keep some interesting company. Well, um let me let me talk you through our our price list. A covered wagon um would be a standard model would be 45 gold pieces, uh 55 if you want the deluxe model. Of course. That comes with all of the extra trimmings and we can embroider whatever design you wish upon the the side and everything. Um then you'll be after some sort of pack beasts to drive it uh pre- presuming your cat is perhaps a little a little small for the job. Uh a donkey or a mule would cost you eight gold pieces. A draft horse would certainly be 1:33:38 a more sturdy beast, but would cost you a good deal more, something in the range of 50 gold pieces. And then there's bits and bridles and a pack saddle for the beast, of course. Um so you're you're looking at somewhere in the range of uh 100 to 105 gold pieces if you want a a draft horse and the deluxe model cart. Oh, we want the deluxe model and the draft horse, of course, and maybe throw in a cat scratching post in the back. Oh, well, I'm I'm sure we have some odds and ends of woods that will no doubt amuse the cat, yes. Um that'll be uh so so 105 if you're willing to sign that off. We'd be happy to furnish you with a cart. When do you need it for? We need it um immediately. >> We need it for tomorrow. Oh, for tomorrow. You must be leaving with the Mithril Edge Caravan, right? Well, yes, yes. No, we we can >> on a egg. We're on a quest for an egg or something. A duck egg. >> to Mithril Edge. Right you are. Well, yes, no, this will be a an eye-catching caravan on your 1:34:39 travels, I'm sure. I'm sure. And he starts sort of drafting up various ledgers and things. Hold on. Hold on. Since this is such an important deal and we're going on such an important mission, couldn't you strike a deal for us? Can I do any like any Can I roll anything to get like a super deal? Uh you can certainly try and make a persuasion check. What are you trying to uh throw in? Like what How are you sweetening the pot for this deal? Good question. Um I want to get this for nearly free. Oh my god. >> [laughter] >> That's going to make a That's going to be a pretty high roll. Um but uh yeah, like how how are you trying to uh to persuade Pillsbury that he should give you this wagon? >> the town, Sky. Use that. Yeah, yeah, good. Yeah. Okay, I'll do the towns and we saved the town from the fever chills and the horse. So I could I could It could be paying us back for all the the uh the deeds that we did for the town. 1:35:40 All right. Um so yeah, you you you start to explain this. As you're explaining that you're you're actually the saviors of the town, roll me a persuasion check, please. Okay. Persuasion. Uh oh, wait, not Wait, where is it? Where's Oh, persuasion. Oh my god, I was I had my key on it. Okay, normal roll. Okay, throwing that. Oh dear. Ooh. >> That's a an eight. An eight, yeah. Um He says, "Well, I'm This all sounds like quite the the tall tale um to be honest with you and you know, I I've I admit that there is some ring of truth to it. We had We all had these sort of odd dreams and feverish feelings, but just a a passing fancy. These things sweep through the town. No, no, no, I I I I I couldn't I couldn't possibly allow that to factor into this. I mean, I've I've a business to run here, you understand. And uh Yes, frankly, I think there's um there's very little else I can do. If you don't have the coin, I'm afraid we can't offer it for anything less. Unless 1:36:42 you want to downgrade the covered wagon, at which point you'd be paying maybe 10 gold fewer, so something in the region of 95, perhaps. What if I threw in a fine dress, Ruby? Hand over your dress. NO, WHAT? THAT'S NOT PART OF THE I Absolutely not. >> I'm certainly not going to barter for the young lady's dress. This is not that kind of establishment. Please, like show some decency in this place. >> Sorry. A a house of heritage. Well, jeez. Oh, golly gee. How much money do we have the with the pair of us? Oh, golly. Wizard, I'm not contributing to this wagon dream. I only have 25 gold. Why did we come here? That'll That'll barely buy you a donkey in these parts, I'm afraid. Although an an open cart I could let go for maybe 15 gold and perhaps you could find somebody to sell No, no, I think No, I think we maybe we have a a mule that we can let go for eight gold, so that would come to 23 total. Wizard, 1:37:46 Yes. >> we go follow Max up into the woods and we go get those eggs? Maybe the eggs will sell for gold if they're really big eggs, and then you can afford the wagon. That's a great plan. That's a great plan. I quickly turn, just for fun, and I poke Pillsbury in the stomach and he goes, "Hee hee." And then we off. >> [laughter and gasps] >> Uh I'm going to Any more persuasion checks against Pillsbury will now be rolled with disadvantage and uh >> [laughter] >> you guys head out of the carriage works. All right, we are going to >> guy. Uh well, I I I shall keep this paperwork on hold in case you return for later. We will. And uh yeah, you guys make your way out of the carriage works. >> Why did you poke him? >> [laughter] >> It's It's a Pillsbury Doughboy thing and it's it's such a weird reference to people from the UK who don't get it. Um So, Max, we're going to we're going to head over to Max. Um because uh the duck leads you out of town. And uh you head up through uh this 1:38:48 forest, sort of uh obediently following this duck as it uh as it as it sort of goes. It's sort of hopping from rock to rock and occasionally kind of fluttering up into the trees. Does it backflip? It It It might occasionally do a backflip. Uh I'm going to We'll leave it here for a second. >> Yes. Um I I'll get through this bit of description and and we'll we'll we'll resolve what happens next. But uh yeah, after you've been walking for about maybe 30 minutes or so, you're sort of outside of town, you can distantly see the town wall. You start to see um like a couple of little rubbly structures by the side of the path, and there are these statues. Um some of which seem to be kind of like pointing in the direction that the ducks seems to want you to go. Um and after maybe 10 15 minutes more walking on this sort of rough forest path, it widens into a clearing where there are actually a few overgrown flagstones sunk into the ground. There are these like weeds and brambles growing up from them. 1:39:48 And there are a few standing stones, a few large slabs that look like they've fallen. They're perhaps the pillars of some sort of disused shrine. And a few more of these statues are posed nearby, and a lot of them look kind of quite detailed in their carvings. Um they have sort of simple clothing, uh like common folk. And amid this pile of rubble in the center of this glade is a massive tangle of twigs and shrubbery laid in the fashion of an enormous bird's nest. And from where you're standing, you can just about make out the rounded edge of a large blue-gray egg speckled with spots of brown. And I think we'll run the ad there. All right. 1:40:39 Is anybody else's forest not loaded? Mine loaded. Oh, mine loaded. It took a a minute, but it did load. >> take a little bit. Mine is still not there. >> [clears throat] >> I definitely I'm going to not admit that I ran ads as soon as we go into the forest. Oh yeah, no [laughter] worries. Love you guys. Sorry. >> [clears throat] >> It is what it is. Pays for the show. Uh I'm trying to see if there's anything I can do to help Gem's forest. >> stuck. Weird. Let me try um activate this again. Yeah, switch to the map. >> cannot switch scenes until resource finish loading. Oh, no. Huh, weird. >> even let you switch back now. You're stuck. Uh-oh. Maybe maybe uh it's still loading. >> X? Uh I don't know. >> Maybe. I don't know. Uh or maybe try like quitting out of Foundry and reloading possibly. >> Just log out and back in. 1:41:40 What happened during the ads? We're in a We're in a clearing that has some ruins and some statues of people in common folk outfits, and there is a giant nest in the middle with some eggs in it. It's kind of what you can see, to be fair. Pix did describe what is here. I got it now. >> I did so far this day, I went and like worked out while you guys went shopping. >> [laughter] >> I mean it seems perfectly in character all of this to me. I don't know what the [laughter] I don't know what the problem is. So, if I investigate here, Pix, am I you going to tell me the same stuff you've just told me or You can absolutely roll perception. Okay. All right, is everyone's ads done? Ads done. Mhm. All right. So, I am the duck sort of like dancing around this place. Like I'm clearly in the right place, and I've picked up on that. So, I'm going to I'm going to 1:42:40 take a good look around and just assess the situation with my perception. Oh, yikes. 10. >> with a 10, um you're able to spot the one thing that you hadn't seen about this scene up until now, maybe because it blended in with the twigs of the nest, but standing over these eggs is something that looks more lizard than bird. It's about half your size, huge for the types of birds Max has seen before, and while its neck and head are feathery, it walks on two bird-like talons. The rest of its body is this ugly reptile hybrid. Like it's almost like reptile bat. Um roll me a nature check quickly to see if you recognize what this is. Okay. You might have heard stories about these. I do have some nature in me as well. 1:43:41 Here we go. That's not bad. A 17. You're pretty certain from the descriptions you've seen and occasional sketches you've seen of them that this is a cockatrice. And as >> Do I know that they're good or bad? Uh you know that they are incredibly protective of their eggs. And as you make this realization, this thing locks eyes with you. Uh it dashes at you from the nest, and we are going to roll initiative. Ah, great. >> Are you IN COMBAT BY YOURSELF? He's not the only one this session, so. Uh where's initiative again? There it is. Normal. Ooh, the cockatrice was so close to rolling a natural 20. Um but you act before it. You see this thing like getting ready to leap at you, but you get to act first. And I'm going to change up the music so that we have 1:44:42 something a bit more appropriate as Max decides what to do. Is running an option? Uh running might be an option. Hold on. How far away am I from town? If I played my bagpipes really loudly, >> [laughter] >> would I will I will honestly say, if you want to give me a performance check and play your bagpipes to see if you can summon help, Yeah. >> I will I will absolutely let that happen. >> we're on the way. Yeah, Ruby and Mr. Wizard are on the way. And I did say not yet. Yes. >> So, it's kind of in >> our way. Yeah, it's it's in the cuz I if if I can get them to speed up, it might get their arrival in time for the fight or you know, a couple of turns. Uh what was it? Performance? Performance, yes. And go ahead and blow those bagpipes. Oh, okay. Yeah, okay. 1:45:46 So, uh >> [music] >> I think who couldn't. Distantly back in the town of Nailbrook, Ruby and Mr. Wizard, you do hear the lilting strains of bagpipes being blown on the wind, but it is very far off at this stage. Uh so, it's going to take you quite a while to get there, especially since Max was walking for like 30 minutes or so. >> Wizard, how's your jogging? I'm taking ginormous strides forward. >> [laughter] >> I'm running next to him while he's just walking. >> I can imagine for a second that Ruby is like jumping from tree to tree going really fast, like going through, and Mr. Wizard is running full pelt going >> [laughter] >> Okay, so I guess that is my action, isn't it? To summon help a bit quicker. Your action has been to play the bagpipes, and what an excellent use of that action. Um right, this thing is yeah, going to be able to fly over to 1:46:47 you. It has a flight speed of 40 ft. And so, it charges directly at you. Let me get off the ruler view here, and yeah, it moves 35 ft towards you and is going to peck at you with its beak. Okay. >> Uh we're going to make that attack roll. And it rolls a 13. Does 13 beat Max's armor class? No, I have 15. Okay, fantastic. So, this thing snaps at you with its beak, but you're like ready for it at this point. You put the bagpipes away, and you're able to dodge out of the way. So, uh turn order goes back to you. What do you do? Okay. You know, I never really get to use my mace very much in in so far, so I think I'm just going to whack it one. Fantastic. Roll for that mace. Right. This thing has this sort of like almost bony carapace to it, but it doesn't look like it's very well armored. A 23 absolutely hit. So, go ahead and roll mace damage. Where was that? Oh yeah, damage. 1:47:48 A normal hit. Mhm. Oh, come on. >> Oh, well that's still a five cuz you get plus four because of your strength modifier. So, that is not bad. All right, this thing takes five damage. You You clock it upside the beak, and uh yeah, it it immediately comes back snapping for more and is going to take another bite at you. Let's see how it does. All right, and that's a 17. So, I believe that hits, correct? >> hit, yeah. Okay, fantastic. It's going to roll uh damage, and I will need you to make a constitution saving throw for me, please. As you take five points of damage from the bite of this thing, you feel like there is something else going on here. Oh. Oh, but that halfling luck kicks in, AND YOU I ROLLED A TWO ONE. WHAT? >> [laughter] >> Oh my goodness. Okay, well, unfortunately, uh constitution saving 1:48:49 throws Yeah, it's a crit fail, but like crit fails only really count in combat. So, this doesn't have any additional effect other than you fail the save. And with the first failure of this, um you feel that the bite of this thing has done something to you. Uh and like you start to feel your skin stiffening where it bit you. Like something like maybe it bites you on the leg or the arm or something like that and you feel like your muscles kind of tensing up. Um this is going to apply the restrained effect to you. Um which means that you can no longer move. Your speed is reduced to zero, which means you're stuck in place. And uh your attack rolls are going to have disadvantage. Now note this is attack rolls, that doesn't necessarily affect your spell casting. Um but you have disadvantage on dexterity saves and attack rolls against you also have advantage. 1:49:51 That's not good. Uh then it's back to your turn though. So, what does Max do as he feels his skin like start to seize up and stiffen? Right. Have I got anything that helps me out of this problem? No, Max. flips I have cure wounds. >> Only you asked your friends to come with you. Uh His new friend is a duck. He traded us in for a duck, wizard. 1:50:24 We're going to have a roast duck after this. Command, help me. It's all here. Uh I don't believe so because I don't know if these things understand language. And I think command you like part of the spell is you have to be able to understand a word of command. Um let me check the wording on that, but I will I will I will see. I I mean it it does just say a creature you can see within range has to make a wisdom saving throw. So, maybe it does. Um >> Cuz if I can I need to I'm I'm turning to stone. I need to do something. Can you call the duck? Help him. I can tell the cockatrice to flee, but I can't move. >> Yeah. No, I mean command doesn't say anything about it them needing to understand it. It might just be like from a spiritual sort of It's It's a cleric spell. So, yeah, I think you could try using command to get it to run away. Yeah. 1:51:24 That seems like Well, I'm at a disadvantage at whatever I do. Mhm. And I just need to buy myself some time, I think. Yeah. Okay. So, I'm going to try I'm going to try command. I'm going to tell it to go away. Okay, fantastic. >> How do I cast that? Do I have to clip cast a clip cast spell? Yes. I'll say flee. And this thing is going to make a wisdom saving throw. It may surprise you to learn that this thing has a plus one in wisdom. Um What? But we'll see how it does. Here we go. Okay. It just about succeeds matching your 14. Um so, this thing kind of clock clucks furiously. I think you sense that something about its um like its desire to protect its nest is what has prevented the command from actually working. Like you get the sense that this thing's instinct is overriding your 1:52:26 uh even your spell casting ability at this point. And uh with that being everything Max can do on this turn, the cockatrice is going to step in and take another attack with its bite. And it's going to have advantage on this roll because you're currently restrained. Um and it rolled a 21 to hit. So, it's going to be able to inflict a bit more damage on you. Um which is another five damage from the cockatrice. >> Are you going to die? I'm pretty I'm hurting. All right. The next thing that has to happen is you need to roll another constitution saving throw. Because you feel that stiffening move like that that stiffening feeling kind of moving up your body into your shoulder at this point. And that's a >> Max. Max. And that stiffening feeling hits your chest and accelerates. You feel it 1:53:27 moving through you and you recognize too late that some of the statues around this clearing were so finely worked that they could not have been anything other than real people who were turned to stone. And that seems to be your fate as well as Max Blunder becomes a statue here in this clearing. No. Oh, no. And combat is going to end there. Mr. Wizard and Ruby, you begin your walk up [snorts] to this clearing. We're running. Um You're running still, yeah. You >> [laughter] >> You You begin the climb, sorry, up to up to this clearing. Um and I'm going to change the music to something a little different here um as we as we continue this scene. There we go. All right. Max. 1:54:28 You don't know how long it is. You don't know how long it's been. Your eyes are sort of glazed over looking inwards. You feel something land on top of your head. There is a soft cracking sensation and the feeling of some sort of liquid slowly oozing down the side of your head. Then you realize that you can feel your head again. Then you realize that you are thinking and your eyes are open and something is still balanced on top of your golden hair, but the rest of your body feels numb. You feel whatever is on your head push off. You hear the flap of wings and a bird-like shape flutters down in front of you. The duck lands on the flagstones and turns to face you. Blimey, that was a close call, kid. You 1:55:29 was almost architecture. 1:55:37 What? Behind the duck the cockatrice stands frozen in its nest completely unmoving. As though it itself has turned to stone, although you can sort of see this slight twitching to it. Is it just my head that can move right now? Yes. I mean it it like the rest of your body is slowly starting to come to life, but you you get this this sort of ooze dripping down you and um you start to smell it it sort of smells loosely like an egg. Yeah, I think I got I got the picture that there was an egg [laughter] on my head. Have I died? Are you real? Do a backflip. Oh. Blimey, here he goes again with the do a backflip, do a backflip. Gosh. I'd say your head's just for decoration, but frankly the rest of you is for decoration. Your head's the only thing that's moving. Um All right. All right. Give me a second. 1:56:38 I will attempt to backflip. Uh the duck rolls to backflip. Gets a 12. Uh so, I think it sort of flaps its wings like does a little quick loop-de-loop and then lands back in front of you. There. Happy? Yes. It's you. >> [laughter] >> Um What's going on here? Why can you suddenly talk? You've never talked to me before, not even once. Always quack. I have talked, lad. You just weren't listening. I don't speak duck. Mhm. Lucky for you, I speak What are we speaking right now? Is it common? Probably common. I mean it might just be some other language that I can speak to you in your head. But we're still we're we're speaking. Well, I've I've f- this a bit, haven't I? Mhm. One could say. One could say, but 1:57:41 you know. I think there have been worse things happened to heroes. Uh getting bitten by a chicken is pretty low bar. Losing to cockatrice. Well, well. Wouldn't say you've entirely lost, have you? I mean, look at that thing. Can't move a muscle right now. And you have unexpected allies in your corner. Go go on. What's my name, lad? Duck. I mean Ah. >> [laughter] >> It's good to see that works. No, lads. No, I'm not Bros. That blockhead wouldn't lift a finger to save you. It's a numbers game, see? Why bother with divine intervention when you've got millions leaving offerings at your altar. But in my case I I had no alternative. Cuz I need you. You need me. 1:58:42 Yeah. Yeah, yeah, yeah. You've Be honest with me now. Man to man, well, man to duck. You've never really been a follower of Bros. All of this stuff it's it's pageantry, all of it, you know, the holy symbol on the shields, the the amulets, the blah blah blah blah blah. I could I could sense the sarcasm. The begrudging way that you adhered to the basic tenets of the faith just to please your high and mighty mentor. All part of the plan. All calculated. My way of siphoning faith from my absurd brother. Blaine. That's it, lads. My name's Blaine. It was Blaine the Lucky once upon a time. But these days I'm making my own luck. So Bros has never listened to me. Mhm. You could say that. You could say I've 1:59:43 been intercepting your calls. Here's the thing about faith. Right. And the the duck seems to sort of step away for a second. I will also share with you the other duck that I have in this uh fantastic art that is here. So let's see if this extremely important conversation happening [laughter] to a mallard duck. THIS IS WHAT >> [laughter] >> OH MY GOD. AS THE CONVERSATION continues uh >> [laughter] >> This is this is the aspect Blaine the Lucky takes on. Says, "When you've got entire cultures who believe in you, right? You start to you start to waste it. You get comfortable with abundance. You leave food on the plate. You don't cherish the taste anymore. But when you're faced with scarcity every scrap matters to you. And you start to focus on 2:00:43 cultivation. How can I refine this rough stone into something beautiful? Now you you've always believed in something else. Something a bit less stuffy and traditional. Something cutting edge. I am that something. I think you've always in an old way believed in me. And I'm glad you did, lad, because I've honestly started to believe in you. Even though I've been following your brother or on paper at least. On paper, that's the trick, you see. On paper. Where's the contract? It's what you feel in your heart, lad. Well, Rufus always told me that Bros was the way to go. And that you weren't to be talked to. I feel like Rufus and I 2:01:45 might have seen eye to eye. But here's here's the long story for you. Eons ago my brother my brother got tired of having to give me my share of the fun. So he decided to pull a prank. And in his usual way he wildly overestimated the effects. While I was manifest here on the material plane he got me kicked out of the Pantheon. Contrived to absorb my followers into his own. And my influence all but disappeared. And only a handful on the fringes continued to believe. But within that holy symbol, the artist palette that you always see in shrines to Bros, there is a bit that if you twist your head just right it looks like a duck. >> Like a rabbit. A rabbit. I could have been a rabbit, lads. But I think the duck Like a a duck. Yes, 2:02:46 yes. I've always I've always said it's a duck. And that was my way back in. Enough belief concentrated on the duck gave me the window I needed to gain back a little bit of power. And it's that power I can give to you. A little bit at a time until you build up more of a tolerance for it. This he sort of gestures with his wing over to the cockatrice that's still kind of held in place by whatever force he's able to exert over it. He says, "This isn't the kind of magic I can share with you right now unless you want your brain to fall out of your backside. But in time, lads command over the elements command over creatures like this. And when you're ready, lads I'm going to ask you to help me with my biggest scheme yet. Cuz I want my old life back. If you like a scheme, then that's why I need you. I need one of two things from you. Either you travel the road doing deeds in my name. Spread the divine influence 2:03:48 of Blaine the Lucky. And rally other people who will believe in me. Prove to the other gods that I'm still here and still worthy of my seat at the table. And your power grows along with mine. Or you and I carry out the most cosmic heist in history. We break into the house of the gods. Confront them on their home turf. And kick their butts for ever daring to mess with us. And Max Blender gets to carve his name into history. I'm so pondering it and I start to sort of move my hand and shake off this stony feeling. You're the master of the arts of deception. How do I know that you are not deceiving me right now? 2:04:50 That's the trick, lads. You don't. But try casting a spell without me. Shall I try? Yeah, go for it. I'll try I'll try just to see this through. I'll try casting cure wounds on myself. And as you try nothing happens. The duck has this like concentrating feeling. Like he's he's sort of emanating this aura and you can tell he's like squinting ever so slightly. So if I check this This might be worth me just putting this to bed so I can absolutely go down this path. I'm going to roll for uh insight. 2:05:52 Is that right? Yeah, roll for insight. To try and figure this duck out. Yeah. Please give me a decent number. 18. An 18 is pretty good. You were talking to a duck. And that seems like an absurd enough set of circumstances as it is, but the cockatrice that so easily ran at you earlier is now frozen in place on the nest behind you. And you feel this pull towards this duck in the way that you felt it earlier in the shrine when you were trying to reach out to something divine in that space. And something about it just clicks for you. You think this might just work. It's the most absurd possible thing it could be, but you trust this duck. Possibly with your life. 2:06:52 I look him dead in the eye. And I crap my eye and I salute the duck. And I just say quack. I knew you'd come around, lads. Let's get back in the fight, yeah? And the cockatrice starts to move again. Wait. Wait. Wait. You're two You and Bros are two sides of the same coin, correct? Yes. So do I need to change my shield? Do I need Does this Is this still okay Is this good? Do I need to draw a rabbit duck on it? We'll work on it, lads. We'll work on it. The duck is going to roll initiative as well. >> [laughter] >> No way is the duck going to fight. Yeah, he is. Uh All right. The duck rolled a 20 uh but has a minus one for dexterity, so it is a 19. And the 2:07:52 cockatrice rolled a three. Max, roll me initiative and let's get back in the fight. >> [snorts] 2:08:04 >> 13. Fantastic. Okay. So uh Blaine is going to go first. Um Blaine is going to head back over here. We'll say he has about 20 ft of movement. He is flapping and waddling his way in that direction. >> [laughter] >> And he's going to break his concentration for the uh hold monster spell he was using. And he is going to cast mass cure wounds. Uh and that's going to affect Max. You are healed for 31 points of damage. Jeez. >> [laughter] >> And he says, "Okay, kid, you're up. Show them what you got." With renewed confidence that only Max Blender could have, I sort of break out of whatever this poison is that the cockatrice 2:09:05 had over me and step forward. Oh, what do I do? Do I want to cast something big or do I want to go and mace it in the face? I'm also going to remove that restrained effect since we have resolved that now. Just pure damage. What's best for me? Uh doesn't look like much difference. Guiding bolt does What? Help me out here, Pix. Guiding bolt does 4 D 6 radiant damage. Yeah. And the next attack roll made against the creature has advantage, so you could guiding bolt and then follow up with a mace next round. Um >> Yeah. Okay. Sacred flame is the other one, but that doesn't do as much damage. Yeah, I'm going to I'm feeling really like invigorated by my new sense of purpose and connection with the gods that I was struggling with for so long. And I'm just going to aura this guy. All right, fantastic. You can make this attack roll with advantage since the cockatrice is still shaking off the effects of the hold monster. 2:10:10 A 24 absolutely hits, so go ahead and roll damage for guiding bolts. Damage. Normal. Kaplow. Oh, that's huge. You absolutely nailed this thing in the chest for 18.7 of damage. It's immediately like thrown backwards by the force of that. Obliterate. >> [laughter] >> Yes, it it takes an absolute ton of damage and when it emerges from the edge of the nest, it is enraged, but it is already like clearly messed up. It sort of hobbles out from the nest and with its turn, it's going to fly towards you and attempt another bite. So, we're going to go ahead and roll that. I'm so glad that rolled high for the aura moment. Yes, absolutely. A 15 meets your armor class, right? Yeah. Okay, great. So, this thing is going to hit. >> [snorts] >> Um oh, hang on. Sorry, I rolled the wrong one. Dice. 2:11:11 There we go. This time it only does two points of damage and you feel that whatever that petrifying feeling is just like you brush it off this time like it's nothing to you at this stage. Um so, you take two points of damage, but that is all and it's back to Blaine's turn, but he continues to move away from this angry bird as far as he can. Um so, yeah, he's going to be back here and says, "You got this, lads." No no fireball, no laser beam? Listen. Myth Reach wasn't built in a day. It's about building you up, so you've got the power to take on what I can give you. Right. And with with that then, I draw my mace out. As I assume the duck's not doing anything. Uh the duck is not doing anything. It is your turn. Yeah. Oh, come on. >> 14 hits. 14 hits. Go ahead and roll damage. 2:12:12 Kaplow. Nice. And with six damage, this thing is on its last legs. It's going to get a chance to bite at you one more time. Um but at this point, it is rolling with disadvantage because it's barely able to stand. I think that's still going to hit though with a 17. Um so, it's going to deal one more D 4 and a bit of damage to you for three points of damage. This thing nips at your leg almost half-heartedly at this point. Um just trying to do whatever it can to protect its eggs. Um but Max, you have a chance to land the final blow. Yeah, I'm going to look look down on it. And really aura fire and step step forward to the side, slap the mace up above. Like really bring down the hammer. If this misses, I'm going to be so upset. No, with a 17, that definitely connects. Roll that damage and let's see how you end this thing. 2:13:17 All right, with eight points of damage with that mace attack, uh the cockatrice crumples to the ground under the force of your mace. And we are out of combat. I sort of turn to Blaine and go, "Lucky we didn't panic." >> [laughter] >> I knew you had it in you, lads. And uh at this point, I think Ruby and Mr. Wizard arrive on the scene. So, bear with me while I draw the characters. >> scene. Yes, we will we will run and add that. I think I think it already went, but all right. That was awesome. That was >> [laughter] >> that was cool. That kind of played out narratively very well. The dice are excellent collaboration. >> [laughter] >> He's picked the alien to talk to. >> you chose duck? Was it Pix or Grain? Uh-huh. >> [laughter] >> Now, Max isn't a statue anymore, is he? 2:14:18 No, no, no. I'm I'm out of just >> Okay. I was 100% going to tell Ruby we could sell the statue for the carriage. Or does it sound like Max has just been quacking to us as we approach? I mean, you you arrive as he lands the final blow on the cockatrice. So, yeah, Max, you you you see Max just like absolutely pulverized this like mutated lizard bird bat hybrid in front of you. Right. Um You You just saw me aura fire and just absolutely decapitate this cockatrice. >> looks like he's talking to himself, right? Like we don't know anything about the duck. The duck's gone. Right. All right, I got 20 seconds. Can we get a small recap? Um I just obliterated a cockatrice after finding my god. That is the small That is the best small recap I can do. God appeared to him in the form of a duck and said, "Let's break into the Pantheon." basically. Yeah. And 2:15:20 gave him the power he needed to absolutely whomp a cockatrice. >> [laughter] >> Also, did the duck poop on his head at one point? It felt like there was there was some implied poop. It laid an egg. Egg just dropped down. >> [snorts] >> That was great imagery and all that. Man, what if I didn't turn to stone? >> [laughter] >> I mean, it could have happened that way. Yeah. Could have missed it. All right, we're back. The dice are >> time I've just been in the tavern just drinking pints after pints. >> [laughter] >> Yeah, I I I think I think Rohini and Sir Alwyn have moved on to like beers with mates after after a hard day's work. We got a pack of cards. And yeah, Ruby and Mr. Wizard, you arrive breathless and and panicked having heard Max's shrill bagpipes. You arrive in a forest clearing to see him standing with his mace over the decapitated corpse of this cockatrice, which Mrs. Cat seems 2:16:20 very interested in. Nice of you to show up. Max, the Oh, I found the eggs. G- good job. Was it easy? What happened? I'm not keen on sharing the details of exactly what this duck is asking me to do because I I feel like the the the heist and the deception is something I'm keeping to myself for now. Uh as I There there's a chicken guarding the egg. I'll be honest, the eggs are disproportionate to the chicken, so I don't really want to think about how it laid them, but there they are. Do you think we could sell them? Wizard wanted a carriage. I was hoping they were gold. They're some kind of blue. That won't fetch a [laughter] handsome price. >> I'm eating these eggs. I'm just going to put that out there right now. You are not selling these eggs. You have not a chance. >> Not a chance on this earth are you 2:17:20 taking those eggs to sell for two or three gold. Not a chance. They are going in my stomach. >> Hold on. We should see how much they're worth before they go in your stomach. Max, I don't think you understand. We're getting a carriage of courtesan way home. >> they're worth like 50 gold? Would you want to eat 50 gold? Why do we need a carriage? We're getting a our own caravan tomorrow. We're just joining the parade or whatever. >> join a caravan without a caravan yourself, you fool. We could use hitch on one of theirs. With our eggs. You don't want to have your own? I don't need I Can't you cast one? I can cast a hoverboard. But that's a personal hoverboard. Well, I'm sure we could all cram on it. Let's I'm going to go up and let's have a look at these eggs. Why am I so small? Yeah. I'm going to go up to these eggs and have a little investigate. I will say that the eggs look probably too big for you to carry 2:18:22 on your own. And Mr. Wizard could carry one or and Ruby could carry one. We could also get a cart that would carry all three of them. I I think this might be a hoverboard situation. Hoverboard us. Can I Can I cast >> it bowl shaped, please? Can I create the the test the test the Tenser's floating discs to carry all three eggs. Absolutely, you can. Yes. >> But can you make sure it's bowl-shaped? If it's flat, they're just going to roll off. I am casting a spell to create a as Max would say, a bowl that is big enough to carry all three eggs. All right. Fantastic. Yes. These eggs are even bigger than I thought if they're hard to carry. That's why we should sell them. 2:19:22 It is it Yeah, I think something about the the size of the eggs makes it really difficult to like get your arms around and you're worried about breaking them on the walk. And so, yeah, I I think I think Mr. Wizard's disc is apparently 3 ft in diameter, which is a decent sort of size. So, yeah, it's just about enough that like, you know, you you you pack a bunch of like, you know, twigs and moss around them so they don't move around as much, but yeah, Mr. Wizard is able to hoverboard these eggs successfully and you now have a bunch of eggs floating on a a little platform that's going to follow you around as you make your way back to town. Is it the cockatrice didn't have anything, did he? No, the cockatrice didn't have any loot dropped. I assumed so. >> [laughter] >> It's a chicken. It's it's it's mangled body is lying on the ground, but I think the eggs at this point are the loot because yeah, you've you've at least heard from Hal that they're going to make a heck of an omelet and who knows, there might be some people in town who 2:20:23 are interested in parting with >> you can do to these statues to bring them back. Um No, if you want to roll a um roll me another like this will be like a history check. I think yeah, give me a history check. Wizard, you're up. You've got all the history, right? Oh, yes. Let me take a look here. >> got, what have you got, what have you got, Scar? At my history number? I've got plus two on history. I got plus six. Yeah, all right. You're up, Patrick. All right, I'm rolling. What? Oh, come on. >> [laughter] >> COME ON. MR. WIZARD, you immediately understand what's been going on here. Like there's the cockatrice is on the ground. You've heard of cockatrices before. You recognize that there are some very kind of fine statues. It's a miracle that Max wasn't turned to stone himself because cockatrices are known for doing this sort of thing. And yeah, you recognize that like after a little while the 2:21:23 effects of it wear off the way that spells tend to do. This this is more like a a natural kind of toxin secreted by the cockatrice, but it is something that only petrifies people for given length of time. Sometimes it's as short as a day, sometimes it's as long as a week, but these people may just be here as, you know, they've been kind of foraging for for stuff recently. And if there are any sort of disappeared people in town, yeah, maybe they'll find their way back to town before long. You know, it was good we did show up here because these people may turn back into humans again and we could use that as bartering chips for the wagon to say that we saved the town again. That didn't work the first time you did it. I don't know why it would work the second time. Hillsbury and I have a special connection now that I poked him in the stomach. Travis, are you saying that these statues are just going to turn back to normal? He's saying they're people. >> Yes, yes. Give them time, time and they'll start turning themselves back. You You were bitten by the cockatrice. 2:22:25 Correct? >> how how did you avoid being a statue? Yeah, that's a good question. You should be a statue, young man. >> That's a miracle. I look I look I look Ruby dead in the eye and do a backflip. >> [laughter] >> Oh, it's the best one yet. At least the best one this session. Uh And then I just shrug like this and I just I turn and walk >> away from him. I'm just like >> [laughter] >> All right. Fantastic. I I think every >> taking these statues with us. We'll leave them here. The statues perhaps a little bit too heavy, but Mr. Wizard is pretty confident that they will return to normal. >> And >> And we'll use it for bartering. And we will gather everybody back in the town of Nailbrook and I will try and remember where everybody is on the map. Lovely. All right. So, I'm going to drag you all back to the Cat's Tail Inn. Cat included and Max is up here. 2:23:27 Yeah, the duck is gone at this point. You do not know where Blane the Lucky has disappeared to, but he does seem to have wandered off. Um and is Yeah, you hear the the occasional sort of faint quack as you make your way back down from the the the hills above Nailbrook to the town. And Max, I think you take that as perhaps he's still watching you from somewhere, although you're not entirely certain I've got an inexplicable grin and I'm generally so happy. As my character, as you may have noticed from the sessions, has never really connected with the holy aspect of being a cleric. He's quite adept at being a cleric, but has never found true connection. You saw when I was in the temple that I wasn't really into it and I had enough of it. But this proposition from a strange duck has got given me a new sense of purpose. And so yeah, Max has an extra spring in his step somehow and you're you're wondering why just beating up this 2:24:27 strange lizard bird thing is making Max so happy, but maybe Ruby and Mr. Wizard don't question all that much. Well, he backflipped, that's enough. All right. You meet Brohiny Dude Stone back at the Cat's Tail Inn. Brohiny has already had like several pints and seems to be making quite merry at this stage. Where have you guys BEEN ALL DAY? OH, YOU MISSED IT. YOU MISSED EVERYTHING, RIGHT? Next time we're not splitting up. I'm telling you, we stick together. You should have seen Sir Alwyn taught me the sickest moves. You want to see them? I'll show you right now. Uh let's let's do rolls for some acrobatics up in here, guys. You got to see this. It's so cool. What did he teach you? I'LL SHOW YOU. HOLD ON A SECOND. Where's my acrobatics? I'm going to show you right now. >> learn how to parry in this >> Oh, DEAR. WELL, THAT WASN'T THE BEST I'VE SEEN TODAY, but it was something. The the parry he attempts is sort of like a 2:25:28 a backflip parry of his own division that doesn't quite land, but yeah, you get the sense there is a little gleam in Brohiny Dude Stone's eye. He has been taught a couple of things that might be brought to bear at some stage. >> Proud of you, Bro. >> I'll show you tomorrow when I'm feeling better. You'll see. >> [snorts] >> So, what have you guys been doing all day? What did you buy me? We need a carriage. Uh were we supposed to buy Bro a gift? Yes. I assume that's what you were going to do when you went to the store and I went to the Unless you fit into a dress that fits a 4-ft tiefling, I don't have a gift. I look I look in my pockets and I I pull out the map. Here you go. I chuck the map towards him. >> Max, you know I can't read this. I'll tell you what, I'll put it back in my pocket then. All right, anyway. Well, I learned some sick moves. I'd I'd love to hear what you guys have been up to, though. I think at this point Hal comes in and 2:26:30 sees the three giant blue eggs floating on the hoverboard and says Just the man I want to see in a time like this. Check it out, Hal. Eggman, look at this. My word, Mr. Blunder. I I thought I'd never see another one of these eggs in my lifetime. You brought me three. You've already seen one of these. Oh, of course. You said this morning. Yes, yes, yes, yes. No, this is exactly the the the the the egg that the adventure They never said what the creature was or anything, but perhaps they got away with a with with an egg from its nest. But you you found you found three. Did Did you see the beast? That obliterated it. Wow, that's quite some prowess with the mace you have there. I >> [laughter] >> wouldn't wouldn't want to meet you in a fair fight. I say that, but are we are we going to make an omelet with these? >> You're going to buy them off him. Hal, scrambled, hard-boiled, soft-boiled, what do you reckon? >> Max, sell them. Hal, sunny-side up, what do you think? Have 2:27:31 you got a pan big enough? Oh, I think I probably have a pan. I can break out the wok. It's been a while, but if we uh we if we make the egg or like it'll circulate at the base, it'll get all the heat nice and good. I I I think maybe turning it might be a little bit of a a difficulty, but I I imagine I could do a a huge fried egg with one of these. No, I love this idea of a fried egg. How much would you buy them for? What if we ate one and sold two? Oh. Oh, I'd say I mean, this could be a a delicacy of sorts. People from all over town would come and want a piece of this grand fried egg. I'd say um I mean, I could probably charge uh a gold a pop and it would feed 20, so perhaps 20 gold an egg? You should sell all of them, Max. I like the idea of cooking them. I'm hungry. You guys are always thinking about your stomachs. Do these eggs have any magical powers or any other use other than selling them? 2:28:33 Uh you want to make an Arcana check on the eggs? Yeah, I kind of do. Just in case we're not cuz this is a magic egg. It's massive, surely. Uh Scar, what's your Arcana? Uh let me look. >> [groaning] >> Mine's plus two. Arcana is plus eight. Eight. You are OP. All right. >> [laughter] >> Benjamin, what did the eggs say to you? Oh, no. Let me pull out my wand. All right. Arcana alana hula la. That's [laughter] a magic spell. >> That was definitely a spell. Well, maybe it wasn't the right one. Uh >> [laughter] >> Call out the rolls. Tell the people what number you got. 11. >> [laughter] >> To be fair, that's you rolled a three and you're still getting an 11. That's pretty good. Um I think these you've not heard of cockatrice eggs being used in any spells where other eggs wouldn't do. They're fairly mundane eggs. They don't have any kind of innate magical property to them. >> [sighs] >> Let's sell all the eggs and get some 2:29:35 steak. Thank you. >> No. You're really going to sell me all three? Well, I don't know what else to do with them and I don't know how long Mr. Jonathan can keep up this hoverboard. I leave for two seconds and you get the hoverboard out? What the heck? If we take the eggs off, we can make you can make a bowl. It's uh it's starting to kind of flicker a little bit at the edges and so you sort of take take the take the eggs off and put them on a table quickly and uh Hal goes behind the bar and uh starts counting out 60 gold pieces. Is there I sort of say to the group is there any world we don't want to hatch? Can we have a pet cockatrice? We already have a cat and I feel like that's more than we can handle. And we've got a duck wandering around. Whatever happened to the duck? Did you need to be Did you need to be so close to me? Turns out it was just a duck just really wanted me to go that way. Peculiar. Peculiar. Peculiar. I don't 2:30:36 believe you. >> Whizzy, take your take your cat What is it called? Get it away from me. I think I'm allergic. Oh, I'm so sorry Mr. Bro. Why don't you stand on the uh the the hoverboard for a minute and just have a little fun. Oh, that sounds great. Thank you. I'll do that. Brohino dude then does some kickflips on the hoverboard around the bar. >> [laughter] [snorts] >> And I I have in my inventory the cracked fire opal. You do? It does say it was once worth a thousand gold and it now renders the much less useful. Is this I should have really I didn't get an opportunity to sell this so I might ask Hal how much it's worth or should you Do you think I should keep it, squad? Go to the jeweler. Is it Do you think it's just a sell thing or something to keep? Well, we need a carriage. We do need a carriage. With that we could get an upgraded carriage. How? Uh yes, Mr. Blunder. Uh here's your 2:31:37 here's your 60 gold pieces if you're happy for me to take these eggs off your hands. Are you cooking any tonight? Oh, I expect so, yeah. We'll have a sort of a grand opening. Limited time offer. Give us 59 and just give us a a small plate. Oh, right you are, Mr. Blunder. 59 it is and he takes one gold piece out and hands you the bag. So, add 59 gold to your inventory. Uh and I take this I take the fire opal and I just sort of hold it like this. You know You You're for a bartender you seem to know everything about everything. Do you know if this is worth selling? Oh, I don't know. Gem sort of seems to have lost its luster really, but um perhaps the jeweler in town might be able to make something of it. Right. Okay. Uh thank you. Hold on. I need to add gold to my thingy. Was it 59? 59, yeah. 64. All right. Got a bit more gold now. 2:32:36 Should I head to the jeweler or should we Are we going to rest at the inn? I need I need to just sell this for gold if if we're selling it for gold, team. Yeah, go go go Let's go to the jeweler. Yeah. We can we can sort of hand wave that discussion a little bit. We'll say you head over to the jeweler. The jeweler sort of regards this cracked opal and says, you know, maybe there's like a little bit of it that could be saved like a little bit that still has its has its luster and um she'll take it off your hands for 25 gold. 25? 25? I mean, the gem is cracked and flawed at this point so I think it's it's probably not going to fetch much more than that when I resell it. 26. Uh 26, fine. Sure. I like those bordering terms. Yeah, I'd like to >> extra something. The negotiator. All right. Okay. So, we're back in the tavern now. The inn. >> Yeah. And yeah, you can remove the the cracked 2:33:37 fire opal from your inventory as well and uh yeah. So, the group is slightly richer. Um uh at this point yeah, Hal uh pries up this enormous egg um and uh yeah, various other townsfolk sort of come in from the from the markets and the the people who come to the Cat's Tail Inn just for like a a pint at the end of the day and they smell this egg cooking and immediately it's the talk of the town. So, more people keep showing up and uh Hal drops a plate in front of each of you first and uh says uh here you are. This This is quite quite the occasion and I think you should have the first bite considering that you are you know, finders fee and all that. Ah. Uh Hal you're a delight. I just scoff it. Well, thank you very much, Mr. Blunder. Bon appetit, everyone. This is so good. I always use my wand as a fork. 2:34:38 >> [laughter] >> It's like chopsticks but there's just one. It's why you should never let Keith ta touch you with his wand. It's disgusting. I would like to take a bite of the egg and then put my plate on the floor for the cat. Mrs. Cat immediately like comes to scoff up these eggs. >> [laughter] >> I'm still just hovering around on the hoverboard while I'm eating. I think that the hoverboard eventually just dissipates and you fall out of the air but you only fall like a foot or so. So, it's just like a huh >> [laughter] >> then you're back on the ground. It It only lasts an hour so I feel like it had to run out at some point. That's fair. All right. Big day tomorrow, squad. We're going to head out of town. Max Where Where do you want to go exactly? I mean, we're going to go follow this caravan but we've been traveling together for a long time now. What Should we separate? 2:35:41 Mith Reach sounds good to me. Okay. I'm in. Adventure awaits. >> I know a good chap in Mith Reach. Ted his name was. I'm off to bed. I really hope we get in a fight tomorrow. I want to show you my new moves. All right. Yes, Ted Todd. He lives on 16th Willow Lane. I'm going up the stairs. >> [laughter] >> Now is the time. Everyone sort of retires to bed and uh the following day dawns. Um everyone's had a a good night's sleep. The eggs are sitting well in the belly and uh yeah, everyone just has a a sound night's sleep. Um Mrs. Cat wakes up Mr. Wizard by kneading on his face a little bit. Uh just kind of like paws immediately in the beard. >> [laughter] >> It still smells like incense. Yeah. Yeah. Um but uh yeah, uh the the the following morning um 2:36:41 you know, everyone's sort of slept off their their their late dinner of eggs and uh is is feeling hale and hearty. Um Hal sort of bustles his way back around bringing breakfast to everybody. Shall we buy a carriage today, wizard? I would love to buy a carriage. I've been dreaming of the carriage all night. I was remembering all my past carriages. Max >> have names. We need a name for our new carriage once we purchase it. Max Blunder, we are going to need your gold. Or I'm just going to put that out. Just hear me out for a second. I'm going to lean in. We're not coming back to this town, are we? But no no probably not. You Aren't you a thief? I am 4 ft tall. I can't steal a carriage. No, not the carriage. Why don't we steal the money from the carriage works and use that money to pay for the carriage. Henceforth, free carriage. Uh 2:37:43 I could try. You You want me to steal? You're a thief. Okay. You know you steal things? Well, yeah. I'm pretty good at it. >> relinquished your title here as pickpocket? No no no no no no. I'm great at it. I'm great at it. I was just Normally people don't like it. >> have a go but I just don't think he's going to manage it. I actually think Frank should stay here actually I think cuz I I actually think he's vital to the plan. Ruby he he's the talker, you see. You're the one that nips behind gets the money and then you know, presents it as the the fee. All right. We'll give it a try. Uh if you're not if you're not into this idea, I mean we everyone forks up some money. No, I'm I Let me see how much money I can get us. All right. If If in trouble, I'll be there. We going to enter the carriage works now. 2:38:44 All right, who's going? We're going to end up in jail. >> going. You're all going? All right. We need to get out of this town now. We need to get out of this town now. >> [laughter] >> All right, sick. Let me uh open up the carriage works real fast. I'm going to need to drag a couple of the rest of you into the scene. We're going to need all of us to to pull off this little heist. Oh, yeah. Oh, yeah, I'm looking forward to it. All right, Max is there. Um Bro is there. And >> luck, they won't be any any of the wiser that they've been that anything's been stolen. Mrs. Cat has transformed into a different type of cat for some reason. Okay, cool. That's >> [laughter] >> That's That's part of her pearl essence. It's what she does. Um Great. So, uh you guys uh open the door of the carriage works. It is bright and early. Uh the two people at the counter on the right-hand side. Oh, there's Mrs. Cat. She's like over here. Um She's She's already in the scene. Um yeah, so so two people are manning the counter. There seems to be some sort of like um you know, postal service thing in here cuz there's carriages coming and going. Um and so yeah, there's a couple of 2:39:44 people manning the desks, but they look like they're still sort of you know, rubbing their eyes early morning kind of getting the getting the sleep out of their eyes. And um yeah, after a while uh you you hear some hustle and bustle in the back uh and um you spot the form of uh Pillsbury sort of moving back and forth in the the the the main workshop behind. So, uh what are you guys planning to do? Run an ad. Oh, yeah, good idea. >> [laughter] >> We're We're We're running a heist. On Twitch, yeah. Yeah. Um So, behind the scenes plan, guys. I reckon um Scar, you need to run interference here. I might send the cat to distract one of them and then go on then take maybe a >> is first. >> Bro, and we have a conversation about dwarves lifting each other up. Yeah. >> Perception checks first. We all need to have a look around for the for where they're keeping the money. 2:40:44 Okay. All right, you can all roll those now if you want to. I think Mr. Wizard and Ruby, your perception might also apply to retroactively to the areas that you've been in here already. So, Also, Scar, don't forget you can send your cat to go look as well. Yeah. Telepathically. 19. It says Gemini Tay privately rolled some dice. >> Oh, wait, really? Privately? What? >> Yeah, did you You did like a blind roll? >> 11. No, I just clicked that like normal. Weird. Um there's a bunch of icons above the chat window that um I think one of those you might have maybe clicked by mistake at some stage cuz the public roll >> roll. on the left should be >> I've clicked it now. Yeah. >> Self roll, private, public roll. Yeah, should be public roll. But yeah, no no worries. If you if you if you say you got 19, Well, it's on screen, so I can't lie about it. Yeah, there you go. >> [laughter] >> It's on It's on your screen, but not mine. >> my screen. I can't Even as Even as the game master, I can't then look at what dice you privately rolled, which is really strange. But I guess sometimes people roll stuff to 2:41:46 themselves, and that's also fine. So, um yeah, with a 19, Ruby, you definitely got the impression that a lot of the um the coin that exchanges hands before it gets taken to, you know, wherever they they store it long term happens in the office that you had the meeting in earlier. Like, you know, there there would be a a drawer in the desk somewhere that's probably got some some coin in there. Um Everybody else, um you kind of get the lay of the land. Um Mr. Wizard, obviously you you've had a had a tour of this place, so you know it pretty well. Um so you know where to send Mrs. Cat to be most distracting. Um Bro and Max, you get the sense that this place is a um like a a fairly like uh what would you say? Like formal kind of place. Um but it seems like the two people who are on duty right now aren't really paying a ton of attention. Um And Ruby seems intent on somewhere in the back. Guys, we got it. We I got to get back in the office. You guys got to keep them out of the office. 2:42:46 Okay, so I look at Bro and raise my eyebrows like best behavior time. Cuz that's all I've perceived from this situation. I send my cat to knock their letters onto the ground. Okay, cool. >> Slowly just one letter at a time. One of the attendants goes, "Hey, stop that. Who Who let this cat in here?" Wizard, you got to You got to talk to Pillsbury. Mr. Pillsbury. >> [laughter] >> Oh, it's um I'm surprised to see you back. I was expecting you yesterday. Oh, come forward. I I brought my friend Bro here. He has some great stories of wagons from the dwarven lands. Oh. Oh, yeah. Lovely stuff. >> always had good relations with the dwarves back in the day. We never We never sold them wheels because you see, the dwarves, they don't actually use wheels. They lift their carriages, and they put the carriage on their backs. It's a very peculiar Wait, tell them more, Bro, about your carriage lifting days. I mean, why tell them when I can show them? There's carriages in here. Where's your Where's your heaviest 2:43:47 carriage? I'd be happy to lift it up and show you how I We need to make sure that these two are I'm sneaking. Yes, Ruby, please roll me a stealth check. >> [laughter] 2:44:01 >> Okay. Ooh, that >> Eight plus eight 16. I mean, a 16 does it. I think a 16 is pretty good. A lot of the other people who are back here in the carriage works who are not represented by tokens are um just kind of getting on about their business in the early part of the day. And so um yeah, you you Are you are you actually trying to like sneak in stealthily or are you sort of walking in with confidence and just like acting like you belong in the place? >> into the office. I like against the wall, like trying to get in without anybody seeing me in there. Nice. Yeah, and I think with the 16, you sort of you Mission Impossible your way into the the office. Yeah. Okay. Um well, um >> Where is the gold in here? Um that is probably going to be an investigation check now because you you had a good impression of it, but I think you need to actually spend a bit of time finding it. Get in. I rolled a 20. >> [laughter] >> That'll do it. That'll do it. You go straight to the bottom right desk drawer, and you immediately find like a bag of cash in there. Um you would guess that it's 2:45:02 about enough to cover like a decent um like covered wagon. It's like the 55 gold that you said the deluxe model was worth. Um that's about all that you can grab from there, but like you you see that the the way of the bag kind of feels like that's about 50 55 gold. All right. I grab that, and I leave. Fantastic. So, yeah, add 50 gold to your inventory, and uh nobody is any the wiser to Stella rolls. Uh in the meantime, Pillsbury is just being bombarded with tales of carriages from the [snorts] dwarven lands. Um I I I didn't know the carriages were so were so um distinguished, but yeah, I must must try and make a a trip back that way when next I have some some paid leave. Oh, Bro, you should see them back in the day when he used to carry King Brostiff King Uh who was it again, Bro? What was your king's name again? Oh, yes, Brostiff III. Yeah, he was great. I mean, my my my parents, Torvin 2:46:03 and Bragar, they they looked up to him quite a bit. Guys. Lots of stories. Bro, show Pillsbury how tough you are. Pick Pillsbury up for a moment. Oh, yeah. Yeah, let's do that. >> I I I I don't think I should be picked up. I think that's quite inappropriate for this this this time and place. No, don't be shy. What is that cat doing over there with the letters? Get that cat off the letters, please. Oh, Mrs. Cat, come here. Oh, dear. While this is going on, while this is going on, I just take the bag of money that Ruby's just got, and I just exchange the bag that it's in to not arouse suspicion. Good move. I like that. Um And uh so yeah, you you sort of you you wave a a fresh coin pouch in Pillsbury's direction. And he says, "Oh, did I say you're ready to to make a purchase? I honestly I didn't think our prospects were all that good since yesterday, but uh if you've come into some some wealth about town, then who am I to argue?" >> eggs, believe it or not. Big ones. Big 2:47:03 eggs? Gosh, you must have had a >> Massive eggs. Hit Hit up Hal. He will sort you right out. I mean, I did delicious. I did smell something cooking last night. It did smell tremendous. I didn't have time to pass by the cat's tail, but perhaps I should. Right, what can we get for Ruby? Oh, we could buy the deluxe one. Ah. Oh, you're in the market for the deluxe covered wagon. Yes, that'll be >> of the best. And the cat scratching post. >> of the best. >> Yes. Oh, and I'm sure like I said, we can find something for the cat to scratch on as long as it is not the letters that the delivery folks need to take care of. No, no, no, no. This is uh And a cup holder for Bro. He needs a place for his Thank you. Oh, the cup holders The cup holders come as standard. Don't worry. Great. Great. Great. Oh, I got one more request. I'm sorry. I'm sorry, but if we could have a small diving board on the back for Max for his back flips, would be wonderful. Just a small squishy board, maybe something made out of beech, just a little bit of 2:48:04 a pliable wood. >> Derek, I want to leave this morning. Yes, we better make this deal sooner rather than later. >> leaving. If you The convoy will be leaving shortly. We don't have time, and I You know I don't need one. Yes, in fact, some of them have come to pick up their carriages first thing. So, uh you're perhaps the last ones out the door. But uh we do still have a deluxe model. I'm I'm sure we can we can work this out. Just step into my office. And yeah, you guys uh I don't know where the office is. I could possibly remember. Ruby would never I >> [laughter] >> Wizard, shut up. With with Mr. Wizard almost giving the game away, every everybody moves into into Pillsbury's office and yeah, you complete the deal. So, he he brings out the paperwork that he had yesterday and and who am I putting down as the the owner of this carriage? Is that is that you, Wizard? Oh, sure. Put me down. Mr. Wizard, of course. Mr. Wizard from Windandell. Now, I assume you need a full name here. 2:49:07 Um Needs to be official. >> as Pillsbury Wizard. That is not your name. That's his name. That's wizzy. >> First and last name. Uh well, Now is not the time to hold back. Put me down as Mr. Finnegan Finnegan Wizard. Finnegan Wizard. Mhm. Finnegan Wiz If it if it if Wizard is your last name, all we can we need to just put the the the title and and and the surname it will do. So, Mr. Wizard it is. And yeah, so you you hand over >> [laughter] >> 55 gold. Um are you also going to buy a horse? How much is How much is a horse? Uh he said a draft horse is an additional 50 gold, uh while a donkey or a mule would be eight. But a a donkey a donkey or a mule >> carriage. Can only do so much, whereas Don't look at me. I'm not pulling this thing. A horse you could potentially ride around it carry a bunch of >> come on. Cough up. Together. Every How much How much we got? I have a bartering 2:50:09 a bartering idea here. I have a book, you see, Mr. Pillsbury. A book >> How much gold, Antonio? >> is worth 25 gold. I'll tell you what, inside of it many plans for different types of wheels. >> [laughter] >> Is this actually something you have or are you making it up as you go? >> I have a book I found in my inventory. And it has sketches of wheels. >> [laughter] >> Does it really? Oh, the um the I think the book is meant to represent your spellbook. Oh. [groaning] Don't give that away. >> [laughter] >> I'll keep that on. I'll keep that. I'll keep that. I'll keep that. Right. I'll Wheels, you say? Just full of like arcane writing and like diagrams of how to cast spells. If if you if you will give me 10. No. Uh If Mrs. Cat also gives you 10 gold. Yeah. I guess Ruby's fronting. I gave up the entire 55. Yeah. For the carriage, but we want to 2:51:10 get a horse. >> Mr. Wizard, how much have you got? I have 25 gold. Okay. And Bray, how much you got? I got 68. Okay. So, if if Bray and maybe me and Bray will front this one then. Yeah, I'd rather give up gold than carry it myself. All right. I'll I'll get the horse if Bray will spot me 20. You got it. All right. So, I've I'll front 30, so I'm down to 60. Should we buy a donkey for a fun? Just as a No, Wizard. >> Okay. Okay. What do you want to do with this donkey? Oh, you know, I've heard donkeys have jokes. >> him. I will take a donkey, too, Pillsbury. Oh, wonderful. >> [laughter] >> That'll be another eight bucks behind the cart. He doesn't actually push. All right. Yeah, I've I've taken 38 from my stash. >> Yes. And make that a diving board in for Mr. Mr. Blunder. Of course, it'll come as part of the the various trimmings. 2:52:11 And yeah, so the the the total runs you 113 gold collectively, but I think we've sorted out how that's being split and yeah, the the folks of the the the artificers sort of working behind the scenes. There's a couple of gnomish folks who are already tailoring the words Mr. Wizard onto the side of the carriage and they they bring a horse around from the the nearby stables and pretty soon a wagon is waiting out the front of the carriage works for you with a a draft horse attached. The draft horse, feel free to give it a name as well because you you have a effectively a new party member and a donkey also needs a name if I understand correctly. Um Ruby, come up with a name for the horse or it's otherwise going to be Mr. Horse. Sure. Love it. Gus the horse, fantastic. Gus Gus. Awesome. I will take a note. And who's naming the donkey? 2:53:11 Um I'm going to call him Kong. Kong. God, we're good at naming things. Yeah. So, Kong just carries [laughter] random stuff on its back behind the behind the behind Yeah, he's just an an additional pack beast and picked up why? >> [laughter] >> Um Cat, you're slow. Yeah, the You're slow on the uptake of this one. Donkey Kong. >> [laughter] >> The Donkey Kong reference didn't didn't quite land with me at first and then I was like, oh yeah, >> [laughter] >> I know I know where he's going with this, but I feel like the moment's passed. Incredible stuff. So, yeah, you guys we will we'll sort of hand wave this bit because I don't have like the the graphic of the cart ready to go, but yeah, you guys put together this cart and before long you are ready to join the caravan that is leaving 2:54:11 the town of Nailbrook. Um So, you bid Nailbrook one last farewell and as you set off with the caravan, there are a bunch of other merchants and people who are traveling. There are um yeah, various other people that you've met so far at Nailbrook. The musician from the inn is also headed in the direction of Myth Reach for the tournament and so she heads off with you. Brohini, you find that Sir Alwyn Faraday, true to his word, is also joining you for the the caravan taking the northern pass over to to Myth Reach and aiming to participate in this summer tournament that you've maybe heard about. journeying goes, we could do a bunch of other stuff, but I think since we're drawing to a close with our session here, I want to speed us along to where you guys end up. Um because if we we'll find some some fun music to play in the background here. Uh There we go. We'll do that. Um The road is long and your progress through the northern 2:55:13 pass is sort of slow going. Um There we go. Let's bring that up. There we go. And especially with like the the horse, the wagon, the donkey and everything, um the horses and the merchants in the caravan are not intending to hurry. Uh there's still plenty of time to go before uh before like midsummer when this tournament is supposed to take place. Um the nights are short though. It's summer, it's nice and warm and swapping stories around the campfire keeps everyone in good spirits. And after a few days travel, you round the crest of the mountains and you look down into the valley beyond into the Kingsmoor plains, in the middle of which stands the lofty city of Myth Reach. And something immediately feels wrong. 2:56:13 When you're looking at it straight on, Myth Reach appears just as it always has. A sprawling city of many districts outgrowing its own walls and spiraling up towards the towering central castle. But as you turn your head, out of the corner of your eye, you see enormous vines twisting around one half of the castle blooming with unfathomably large flowers, impossibly tall trees with roots that drink deep from the lower city and the sky above seems to take on these pink and orange hues. At the same time, the other half of the city seems engulfed in darkness as though the mirage of these trees has cast this long shadow that persists even when the sun is at its peak. All color seems to fade and drain from it leaving a charcoal sketch of itself, this inkblot of deep black and bone white. As you stand on this sort of hillside overlooking Myth Reach, just on the edge of your perception, something terrible has happened to the city. 2:57:16 And to find out what, you'll have to join us next time for session four. No. >> [laughter] >> Next week, right? Next week. Next week. That's the plan. Well done, Pips. Very good. This was a lot of fun. And there's going to be a little bit more fun character stuff that I have planned that we didn't quite get to in this time for the for the in the interest of time, but yeah, I hope you guys have enjoyed like a little sneak peek at what might be happening with some of our characters. Um And there is more to come. Trust me, there is more to come. But I think once we reach Myth Reach, you guys are officially going to be level three. Um so, from that point onwards, we're going to have some fun choices for everybody to make, which behind the scenes the players have been chatting to me about what their eventual character subclasses are going to be and that's when we get into it from level three onwards. So, at the start of session four, we'll do a little bit of that stuff so that the 2:58:16 folks at home can get a good feel for that, but overall, uh I think the next arc of things is going to be a lot of fun. It's going to be new powers, it's going to be new environment and there's going to be a lot of mysterious stuff happening in Myth Reach that I'm very excited to get to all of you. I love the cart. Oh my god. I'm glad we had a little like in between episode. Yeah. >> Yeah. We got we we we did some vital material gathering, you know, >> You you sold some stuff. You bought some stuff. We got I'm I'm stacked up on potions and [music] >> some dance moves. >> expensive, by the way. Those things cost as a cart. Yeah. Yeah, I know. >> Health potions save your life. Well, yeah, that's why >> didn't buy me anything. >> though I was hoarding the money, I was putting it towards the the good of the the crew. Yes. Mhm. Uh so, I want to see some cool fan art of the cart with the diving board on the back for uh bro. Yeah. 2:59:16 >> We we've we've got like a we've got like a fully specked out like a tricked out wagon for you guys that yeah, that would be absolutely a joy to see. Um I'm going to do what we did last time and quickly do stars and wishes with everybody. So, we're going to go around the group. Everyone's going to say one thing that they really like that another player did that they want to award a star to and then a wish for upcoming sessions and the future of the campaign in general. Um let's start a quick encounter with everybody. So, you can roll initiative and see who goes first. Um let's put you all in combat state. There we go. Uh all right, everybody roll initiative for me. Oh, shoot. Oh, crap. Um Oh. I like that our um the party is we got what, three animals now? >> [laughter] >> Yeah, you're picking up a lot of uh a lot of bonus things. Just a donkey for no reason as well. 3:00:16 Uh right, who's Me and Mr. Me and Scar first. Scar, you can go Yeah. Yeah, I think I think >> I I remember that I liked. I'm trying to remember what it is. You go. What was it? It was the the You go first. I I'm I'm blanking on what I was thinking. I loved the dice in my encounter. Mhm. >> Like I I was getting I was getting it handed to me by this cockatrice quite naturally. Like it was I would it was hitting me and I was not doing a lot to it. And then after my encounter and discovering which god had been looking out for me, I then like aurad that thing into oblivion. Like like the idea of bursting out of the stone and casting uh what was it? Like guiding bolt. Guiding bolt at a whopping 18 damage was like Goku. Do you know what I mean? It was it was just a 3:01:18 really really epic series of events that you just you couldn't you couldn't make that happen the way it did. And I and and to to clarify, no strings can be pulled behind the scenes to affect player dice rolls from my perspective. Like that was all just the dice being incredible collaborators. So, shout out to the dice. All right, uh Green, any wishes for next session or the future of the campaign in general? Cuz we didn't learn about the circus yet. So, obviously that's still uh that's still there from last time. Yeah. Um My wish I guess now is that I need to figure out how I go down this side quest that I've been given or this main quest. Like my new sense of purpose of made a deal with the duck. And I but I don't know how. I don't know anything other than what the duck wants, which is to rejoin the gods. That's correct? Yeah. And I don't know how. So, my thoughts are going forward that I'll find answers in Myth Reach, 3:02:18 which is a much bigger place. And I'm hoping to find some direction there one way or another. Awesome. Can we return to you, Scar? Have you got uh an idea of your what your star was? Okay, there was something that Green did that made me really laugh very hard and I don't remember what it was. >> Was it eating the ice cream cuz that wasn't part [laughter] of the plan? >> That was part. That was funny. But there was something but the other funny part was when um the the knight was supposed to like teach Impulse all these tricks but he just kept losing over and over again. I kept saying in the chat like Star Wars quotes. I was like I was like where I was once the learner, I am now the master. Impulse is like >> [laughter] >> I love that. Yeah, he was trying to be very Obi-Wan and he ended up really like goofing some of those rolls up. So, uh yeah, poor poor Allen. >> for him. His his his best days may be behind him but uh yeah. We're good. >> There was something that Green did that made me laugh like crazy. I just it's like >> it? Was it earlier or It was middle 3:03:19 game. It was middle. I just blanked. >> town? It might have been. I just forgot. It was maybe laugh quite a bit. We'll we'll go back and find it in the VOD and I'll retroactively add it to the document that I'm keeping all this info in. Um Scar, do you have a wish for next session or the rest of the campaign in general? Um I have came up or at least I've started the threads of of a bit more of Mr. Wizard's backstory, um where he came from, kind of what maybe happened to his town and why he didn't go to those magical schools he was promised. Yeah. I have some ideas in the back of my head on how um Mr. Wizard um his story will progress. So, um yeah, I just like to build his backstory. That's that's what I enjoy and all of his little like past things that keep popping up. And you know, he does have some trips into different realms. So, sometimes he throws out a random tidbit that nobody knows what he's talking about because it's from another realm. Mhm. I enjoy pulling those up. Yeah, those are those are super fun. I I 3:04:20 always I always enjoy coming to these sessions knowing absolutely nothing about what you're planning to throw out there but immediately going, yeah, I know what I'm doing with that. And like I've got a couple of things that are that are cooking away. >> out a one at all Arnold Palmer and then the party was like, I don't know what that means. He goes, ah, it's from another realm. Don't worry about it. Put a little lemon in my tea. Yeah, at at the moment I I love an Arnold Palmer and every every time like that got brought up, I was like I really wish I could have this character yes and and be like I know what that is just cuz I like the drink so much. Um fantastic. Uh Impulse, Gem, who is next? Uh I think it's Impulse next, right? >> Yeah, I rolled a 12. [music] Um >> Yes. Can I give a star to the the the DM? Can I give it to you guys? >> I'll take it if if you want to. Yeah, yeah, I'm going to do cuz I I really liked that, you know, I I split off and I don't know if like you knew that was going to happen or what but like allowing me to to kind of like play into this desire to uh continue my battle prowess education 3:05:21 and stuff. Like it kind of feeds into this this lore idea that I left my my keep, my family to go out and learn and uh discover. And so, you know, meeting up with Sir Alwyn and and learning some some moves from him was like super clever uh to to give me that opportunity. I was a little bit sad that I didn't find any new like weapon tech in and it was a bad roll, I think. I don't know what would have happened if I rolled a better roll in there. But um uh I I'm hoping I get more opportunities to discover like more weapon tech but like the way that you led me to that situation to get more training with Sir Alwyn, I thought it was brilliant. So, I want to give you a star for that. >> Oh, thank you. Thank you. Yeah, now I I I had a couple of things in mind but I feel like this is still like a fairly small kind of country town kind of place and I feel like Myth Reach is going to be a place that will blow bro's mind in terms of the technology and all of the stuff they have for sale there. So, that might be him headed in the right direction with 3:06:21 you following the caravan. Uh do you have a wish for next time? I I think that was it, you know, just like my wish is that I I will be able to have opportunities to continue that discovery of of, you know, weapon tech and and and, you know, get more more battles and and things like that, you know, Heck yeah. >> So. Very cool. All right. And rounding off the group, Gem, award somebody a star. Green, I think your cleric story is very good and I didn't expect a duck. What [snorts] the heck's wrong with you? Nobody expects the duck. >> [laughter] >> No one saw that coming. You're very clever. It was very good storytelling. [music] I liked it. Heck yeah. And a wish for next time? I guess I'm just still working on Ruby's story. Just need to need to keep progressing what the heck I'm doing with her. Yes, I have some questions for you at some stage. So, I will I will probably send you those over the weekend and then I can get cooking. Cool. 3:07:22 >> Um lovely. All right, still working on Ruby's story. Fantastic. As always, I could just give a star to all of you guys because this is so such a delight to return to every time. So, uh yeah, I'm I'm really looking forward to next time. My wish is that uh I have enough time to get everything together for session four but I will and it will be >> Yeah, quick turnaround. Oh. >> [laughter] >> Uh So, uh what day is that? Uh that's probably going to be we're looking at the 26th. >> but we should gently place that there and not Yes, we're we're we're penciled in right now. I'm not going to make any announcements on Twitter that I then have to retract. Say like Not yet. Not yet. We [laughter] no, we we literally wait for Pix to send something out and then we're like, well, actually >> [laughter] >> I have something I need to do and yeah. The calendars are looking a little full. Yeah, I I have a really busy week and I know you guys have like charity stuff coming up and all kinds of stuff. Yeah, but we'll try. Stay tuned. Don't touch that dial. We will be uh we'll be 3:08:23 back sooner than you think, hopefully. Um in the meantime, thank you once again to the players for playing. Thank you to all of you at home for watching and uh yeah, Gigg's D&D will return. Thanks, Gigg. See you all soon. >> awesome. Aw, thanks, Biggs. Yeah, see you guys. I'll I'll send us out. Oh, no. [laughter] Farewell, friends. See you all soon. I liked it. What? I am ending that collaboration. Oh, that ends me entirely. Hello. Aw, hi, chat. No music cuz don't have any. That was a good session. We needed a little like in-between sessions session, you know? A little a little little less intense, a little more shopping. I like it. I like where Ruby's going. I'm enjoying playing the character Ruby. Biggs is an absolute delight as a DM as per usual. That is 3:09:24 insanely awesome. I'm very, very happy. I have to decide what Ruby's dress looks like. I don't have an answer for you. When she puts it on, I will give some descriptors, I suppose. I don't really know yet. I'm excited. I mean, we're going to a bigger town, so there'll be opportunities hopefully for her to want to look nice. Feel like that was a good thing for her to want to do. I have to decide if she still wants to be like stealing stuff all the time. I don't really know where I'm going with that. Anyways, I do know that I'm going to end stream, I think. 3 hours is pretty good. I've got work to do on HermitCraft. I'm building the base a ton this week. Um, putting a big like center tower in. It's getting quite a lot taller. I'm very excited to show you all. Hopefully an episode on Sunday and I have MCC on Saturday, so I'll be streaming then. And I might stream tomorrow if I'm feeling okay. It'll either be friends lop or MCC practice or HermitCraft, but I'm it might be neither. It might be neither if 3:10:24 I need to work on a HermitCraft episode instead. We'll see.